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    "result": {"pageContext":{"abilitiesData":[{"name":"Faerie Fire","cost":"8% of base mana","range":30,"time":"Instant cast","description":"Decrease the armor of the target by 5% for 5 min. While affected, the target cannot stealth or turn invisible.","classes":["Druids"]},{"name":"Wrath","rank":12,"cost":"11% of base mana","range":30,"time":"2 sec cast","description":"Causes 553 to 623 Nature damage to the target."},{"name":"Starfall","rank":4,"cost":"35% of base mana","time":"Instant cast","cd":"1 min","description":"You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing 563 to 653 Arcane damage. Also causes 101 Arcane damage to all other enemies within 5 yards of the enemy target. Maximum 20 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect."},{"name":"Moonfire","rank":14,"cost":"21% of base mana","range":30,"time":"Instant cast","cd":"3 min","description":"Burns the enemy for 406 to 476 Arcane damage and then an additional 800 Arcane damage over 12 sec."},{"name":"Insect Swarm","rank":7,"cost":"8% of base mana","range":30,"time":"Instant cast","description":"The enemy target is swarmed by insects, decreasing their chance to hit with melee and ranged attacks by 3% and causing 1290 Nature damage over 12 sec.","classes":["Balance Druid"]},{"name":"Force of Nature","cost":"12% of base mana","range":30,"time":"Instant","cd":"3 min","description":"Summons 3 treants to attack enemy targets for 30 sec."},{"name":"Earth and Moon","rank":3,"description":"Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect, which increases spell damage taken by 13% for 12 sec. Also increases your spell damage by 6%.","classes":["Balance Druid"]},{"name":"Lunar Eclipse","rank":3,"description":"When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 40%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 40%. Each effect lasts 15 sec and each has a separate 30 sec cooldown. Both effects cannot occur simultaneously."},{"name":"Solar Eclipse-boomy","rank":3,"description":"When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 40%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 40%. Each effect lasts 15 sec and each has a separate 30 sec cooldown. Both effects cannot occur simultaneously."},{"name":"Solar Eclipse","rank":3,"description":"When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 40%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 40%. Each effect lasts 15 sec and each has a separate 30 sec cooldown. Both effects cannot occur simultaneously."},{"name":"Eclipse","rank":3,"description":"When you critically hit with Starfire, you have a 100% chance of increasing damage done by Wrath by 40%. When you critically hit with Wrath, you have a 60% chance of increasing your critical strike chance with Starfire by 40%. Each effect lasts 15 sec and each has a separate 30 sec cooldown. Both effects cannot occur simultaneously."},{"name":"Starfire","rank":10,"cost":"16% of base mana","range":30,"time":"3.5 sec cast","description":"Causes 1028 to 1212 Arcane damage to the target."},{"name":"Improved Insect Swarm","rank":3,"description":"Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 3%, and increases the critical strike chance of your Starfire spell by 3% on targets afflicted by your Moonfire spell."},{"name":"Hurricane","rank":5,"cost":"81% of base mana","range":30,"time":"Channeled","description":"Creates a violent storm in the target area causing 451 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell."},{"name":"Moonkin Form","rank":"Shapeshift","cost":"13% of base mana","time":"Instant","description":"Shapeshift into Moonkin Form. While in this form the armor contribution from items is increased by 370%, damage taken while stunned is reduced by 15%, and all party and raid members within 100 yards have their spell critical chance increased by 5%. Single target spell critical strikes in this form have a chance to instantly regenerate 2% of your total mana. The Moonkin can not cast healing or resurrection spells while shapeshifted.","extra":["The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects."],"classes":["Balance Druid"]},{"name":"Improved Moonkin Form","rank":3,"description":"Your Moonkin Aura also causes affected targets to gain 3% haste and you to gain 30% of your spirit as additional spell damage.","classes":["Balance Druid"]},{"name":"Improved Faerie Fire","rank":3,"description":"Your Faerie Fire spell also increases the chance the target will be hit by spell attacks by 3%, and increases the critical strike chance of your damage spells by 3% on targets afflicted by Faerie Fire.","classes":["Balance Druid"]},{"name":"Leader of the Pack","description":"While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party and raid members within 100 yards by 5%.","classes":["Feral Druid"]},{"name":"Demoralizing Roar","rank":8,"cost":"10 Rage","time":"Instant","requirement":"Bear Form, Dire Bear Form","description":"The druid roars, decreasing nearby enemies' melee attack power by 411. Lasts 30 sec.","classes":["Feral Tank Druid"]},{"name":"Mangle (Bear)","rank":5,"cost":"20 Rage","range":"Melee","time":"Instant","cd":"6 sec","requirement":"Dire Bear Form","description":"Mangle the target for 115% normal damage plus 299 and causes the target to take 30% additional damage from bleed effects for 1 min."},{"name":"Innervate","range":30,"time":"Instant cast","cd":"3 min","description":"Causes the target to regenerate mana equal to 225% of the casting Druid's base mana pool over 10 sec."},{"name":"Rebirth","rank":7,"cost":"68% of base mana","range":30,"time":"2 sec cast","cd":"10 min","requirement":"Starleaf Seed","description":"Returns the spirit to the body, restoring a dead target to life with 6400 health and 4700 mana."},{"name":"Infected Wounds","rank":3,"description":"Your Shred, Maul, and Mangle attacks cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the target by 50% and the attack speed by 20%. Lasts 12 sec.","classes":["Feral Tank Druid"]},{"name":"Survival of the Fittest","rank":3,"description":"Increases all attributes by 6%, reduces the chance you'll be critically hit by melee attacks by 6%, and increases your armor contribution from cloth and leather items in Bear Form and Dire Bear Form by 33%."},{"name":"Savage Defense","rank":"Passive","time":"Instant","requirement":"Bear Form, Dire Bear Form","description":"Each time you deal a critical strike while in Bear Form or Dire Bear Form, you gain Savage Defense, reducing the damage taken from the next physical attack that strikes you by 25% of your attack power."},{"name":"Furor","rank":3,"description":"Gives you 60% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form, and you keep up to 60 of your Energy when you shapeshift into Cat Form, and increases your total Intellect while in Moonkin form by 6%."},{"name":"Enrage","time":"Instant","cd":"1 min","requirement":"Bear Form, Dire Bear Form","description":"Generates 20 rage, and then generates an additional 10 rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form."},{"name":"Faerie Fire (Feral)","range":30,"time":"Instant","cd":"6 sec","requirement":"Cat Form, Bear Form, Dire Bear Form","description":"Decrease the armor of the target by 5% for 5 min. While affected, the target cannot stealth or turn invisible. Deals (Attack power * 0.15 + 1) damage and additional threat when used in Bear Form or Dire Bear Form."},{"name":"Lacerate","rank":3,"cost":"15 Rage","time":"Instant","requirement":"Bear Form, Dire Bear Form","description":"Lacerates the enemy target, dealing 88 damage and making them bleed for 320 damage over 15 sec and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 5 times on the same target."},{"name":"Berserk","time":"Instant","cd":"3 min","description":"When activated, this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active.","extra":["Clears the effect of Fear and makes you immune to Fear for the duration."]},{"name":"Maul","rank":10,"cost":"15 Rage","time":"Instant","requirement":"Bear Form, Dire Bear Form","description":"A strong attack that increases melee damage by 578 and causes a high amount of threat. Effects which increase Bleed damage also increase Maul damage."},{"name":"Swipe (Bear)","rank":8,"cost":"20 Rage","range":8,"time":"Instant","requirement":"Bear Form, Dire Bear Form","description":"Swipe nearby enemies, inflicting 108 damage. Damage increased by attack power."},{"name":"Barkskin","time":"Instant cast","cd":"1 min","description":"The druid's skin becomes as tough as bark. All damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Usable in all forms. Lasts 12 sec."},{"name":"Survival Instincts","time":"Instant","cd":"3 min","description":"When activated, this ability temporarily grants you 30% of your maximum health for 20 sec while in Bear Form, Cat Form, or Dire Bear Form. After the effect expires, the health is lost."},{"name":"Frenzied Regeneration","time":"Instant","cd":"3 min","requirement":"Bear Form, Dire Bear Form","description":"Converts up to 10 rage per second into health for 10 sec. Each point of rage is converted into 0.3% of max health."},{"name":"Revitalize","rank":3,"description":"Your Rejuvenation and Wild Growth spells have a 15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick."},{"name":"Rejuvenation","rank":15,"cost":"18% of base mana","range":40,"time":"Instant cast","description":"Heals the target for 1690 over 15 sec."},{"name":"Wild Growth","rank":4,"cost":"23% of base mana","range":40,"time":"Instant cast","cd":"6 sec","description":"Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration."},{"name":"Tree of Life","rank":"Shapeshift","cost":"13% of base mana","time":"Instant","description":"Shapeshift into the Tree of Life. While in this form you increase healing received by 6% for all party and raid members within 100 yards, and you can only cast Restoration spells in addition to Innervate, Barkskin, Nature's Grasp and Thorns spells.","extra":["The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects."],"classes":["Restoration Druid"]},{"name":"Lifebloom","rank":3,"cost":"28% of base mana","range":40,"time":"Instant cast","description":"Heals the target for 371 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals themself for 776 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target."},{"name":"Regrowth","rank":12,"cost":"29% of base mana","range":40,"time":"2 sec cast","description":"Heals a friendly target for 2234 to 2494 and another 2345 over 21 sec."},{"name":"Nourish","rank":1,"cost":"18% of base mana","range":40,"time":"1.5 sec cast","description":"Heals a friendly target for 1883 to 2187. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target."},{"name":"Swiftmend","cost":"16% of base mana","range":40,"time":"Instant cast","cd":"15 sec","description":"Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth."},{"name":"Healing Touch","rank":15,"cost":"33% of base mana","range":40,"time":"3 sec cast","description":"Heals a friendly target for 3750 to 4428."},{"name":"Nature's Swiftness","time":"Instant cast","cd":"3 min","description":"When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell."},{"name":"Tranquility","rank":7,"cost":"70% of base mana","time":"Channeled","cd":"8 min","description":"Heals all nearby group members for 3035 every 2 seconds for 8 sec. Druid must channel to maintain the spell."},{"name":"Gift of the Earthmother","rank":5,"description":"Increases your total spell haste by 10% and reduces the base cooldown of your Lifebloom spell by 10%."},{"name":"Celestial Focus","rank":3,"description":"Reduces the pushback suffered from damaging attacks while casting Starfire, Hibernate and Hurricane by 70% and increases your total spell haste by 3%."},{"name":"Wrath of Air Totem","cost":"11% of base mana","time":"Instant cast","requirement":"Air Totem","description":"Summons a Wrath of Air Totem with 5 health at the feet of the caster. The totem provides 5% spell haste to all party and raid members within 30 yards. Lasts 5 min.","classes":["Shamans"]},{"name":"Swift Retribution","rank":3,"description":"Your auras also increase casting, ranged and melee attack speeds by 3%.","classes":["Retribution Paladin"]},{"name":"Empowered Touch","rank":2,"description":"Your Healing Touch spell gains an additional 40% and your Nourish spell gains an additional 20% of your bonus healing effects."},{"name":"Living Seed","rank":3,"description":"When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 100% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec."},{"name":"Bloodlust","cost":"26% of base mana","time":"Instant","cd":"5 min","description":"Increases melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 sec.","extra":["After the completion of this effect, those affected will become Sated and unable to benefit from Bloodlust again for 10 min."],"classes":["Shamans"]},{"name":"Heroism","cost":"26% of base mana","time":"Instant","cd":"5 min","description":"Increases melee, ranged, and spell casting speed by 30% for all party and raid members. Lasts 40 sec.","extra":["After the completion of this effect, those affected will become Sated and unable to benefit from Heroism again for 10 min."]},{"name":"Typhoon","rank":5,"cost":"25% of base mana","range":30,"time":"Instant cast","cd":"20 sec","description":"You summon a violent Typhoon that does 1190 Nature damage when in contact with hostile targets, knocking them back and dazing them for 6 sec."},{"name":"Gale Winds","rank":1,"description":"Increases damage done by your Hurricane and Typhoon spells by 15%, and increases the range of your Cyclone spell by 2 yards."},{"name":"Genesis R3","rank":3,"description":"Increases the damage and healing done by your periodic spell damage and healing effects by 3%."},{"name":"Intensity","rank":3,"description":"Allows 50% of your Mana regeneration to continue while casting and causes your Enrage ability to instantly generate 10 rage."},{"name":"King of the Jungle","rank":3,"description":"While using your Enrage ability in Bear Form or Dire Bear Form, your damage is increased by 15%, and your Tiger's Fury ability also instantly restores 60 energy. In addition, the mana cost of Bear Form, Cat Form, and Dire Bear Form is reduced by 60%."},{"name":"Shredding Attacks","rank":2,"description":"Reduces the energy cost of your Shred ability by 18 and the rage cost of your Lacerate ability by 2."},{"name":"Cat Form","rank":"Shapeshift","cost":"35% of base mana","time":"Instant","description":"Shapeshift into cat form, increasing melee attack power by 40 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities.","extra":["The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects."]},{"name":"Brutal Impact","rank":2,"description":"Increases the stun duration of your Bash and Pounce abilities by 1 sec and decreases the cooldown of Bash by 30 sec."},{"name":"Master Shapeshifter","rank":2,"description":"Grants an effect which lasts while the Druid is within the respective shapeshift form.","extra":["Bear Form - Increases physical damage by 4%.","Cat Form - Increases critical strike chance by 4%.","Moonkin Form - Increases spell damage by 4%.","Tree of Life Form - Increases healing by 4%."]},{"name":"Natural Shapeshifter","rank":3,"description":"Reduces the mana cost of all shapeshifting by 30%."},{"name":"Feral Aggression","rank":5,"description":"Increases the attack power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.","classes":["Feral Tank Druid"]},{"name":"Mangle (Cat)","rank":5,"cost":"45 Energy","range":"Melee","time":"Instant","requirement":"Cat Form","description":"Mangle the target for 200% normal damage plus 566 and causes the target to take 30% additional damage from bleed effects for 1 min. Awards 1 combo point."},{"name":"Savage Roar","rank":1,"cost":"25 Energy","time":"Instant","description":"Finishing move that increases physical damage done by 30%. Only useable while in Cat Form. Lasts longer per combo point:","extra":["1 point : 14 seconds","2 points: 19 seconds","3 points: 24 seconds","4 points: 29 seconds","5 points: 34 seconds"]},{"name":"Rip","rank":9,"cost":"30 Energy","range":"Melee","time":"Instant","requirement":"Cat Form","description":"Finishing move that causes damage over time. Damage increases per combo point and by your attack power:","extra":["1 point: (36 + 93 * 1 + 0.01 * Attack power) * 6 damage over 12 sec.","2 points: (36 + 9 3 * 2+ 0.02 * Attack power) * 6 damage over 12 sec.","3 points: (36 + 93 * 3 + 0.03 *Attack Power) * 6 damage over 12 sec.","4 points: (36 + 93 * 4 + 0.04 *Attack Power) * 6 damage over 12 sec.","5 points: (36 + 93 * 5 + 0.05 * Attack Power) * 6 damage over 12 sec."]},{"name":"Rake","rank":7,"cost":"40 Energy","range":"Melee","time":"Instant","requirement":"Cat Form","description":"Rake the target for (Attack power / 100 + 176) bleed damage and an additional (358 * 3 + Attack power * 0.18) damage over 9 sec. Awards 1 combo point."},{"name":"Ferocious Bite","rank":8,"cost":"35 Energy","range":"Melee","time":"Instant","requirement":"Cat Form","description":"Finishing move that causes damage per combo point and converts each extra point of energy (up to a maximum of 30 extra energy) into (9.4 + Attack power / 410) additional damage. Damage is increased by your attack power.","extra":["1 point : (120 + 290 * 1 + 0.07 * Attack power - 260 + 290 * 1 + 0.07 * Attack power) damage","2 point : (120 + 290 * 2 + 0.14 * Attack power - 260 + 290 * 2 + 0.14 * Attack power) damage","3 point : (120 + 290 * 3 + 0.21 * Attack power - 260 + 290 * 3 + 0.21 * Attack power) damage","4 point : (120 + 290 * 4 + 0.28 * Attack power - 260 + 290 * 4 + 0.28 * Attack power) damage","5 point : (120 + 290 * 5 + 0.35 * Attack power - 260 + 290 * 5 + 0.35 * Attack power) damage"]},{"name":"Omen of Clarity","description":"Each of the Druid's damage, healing spells and auto attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage, healing spell or offensive ability by 100%."},{"name":"Gift of the Wild","rank":4,"cost":"64% of base mana","range":40,"time":"Instant cast","requirement":"Wild Spineleaf","description":"Gives the Gift of the Wild to all party and raid members, increasing armor by 750, all attributes by 37 and all resistances by 54 for 1 hr."},{"name":"Shred","rank":9,"cost":"60 Energy","range":"Melee","time":"Instant","requirement":"Cat Form","description":"Shred the target, causing 225% damage plus 666 to the target. Must be behind the target. Awards 1 combo point. Effects which increase Bleed damage also increase Shred damage."},{"name":"Tiger's Fury","rank":6,"time":"Instant","requirement":"Cat Form","description":"Increases damage done by 80 for 6 sec."},{"name":"Swipe (Cat)","rank":1,"cost":"50 Energy","range":"Melee","time":"Instant","requirement":"Cat Form","description":"Swipe nearby enemies, inflicting 250% weapon damage."},{"name":"Improved Mangle","rank":2,"description":"Reduces the cooldown of your Mangle (Bear) ability by 1 sec., and reduces the energy cost of your Mangle (Cat) ability by 4."},{"name":"Improved Leader of the Pack","rank":2,"description":"Your Leader of the Pack ability also causes affected targets to heal themselves for 4% of their total health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. In addition, you gain 8% of your maximum mana when you benefit from this heal.","classes":["Feral Druid"]},{"name":"Ferocious Inspiration","rank":3,"description":"All party and raid members have all damage increased by 3% within 100 yards of your pet. In addition, increases the damage dealt by Arcane Shot and Steady Shot by 9%.","classes":["Beast Mastery Hunter"]},{"name":"Acid Spit","rank":6,"cost":"20 Focus","range":30,"time":"Instant cast","cd":"10 sec","description":"Your worm spits acid at an enemy, causing 124 to 176 Nature damage and reducing its armor by 10% per Acid Spit for 30 sec. Can be applied up to 2 times.","classes":["Beast Mastery Hunter"]},{"name":"Stampede","rank":6,"range":"Melee","time":"Instant","cd":"1 min","description":"Your rhino slams into a nearby enemy for 182 to 246 damage, causing it to take 25% additional damage from bleed effects for 12 sec.","classes":["Beast Mastery Hunter"]},{"name":"Scorpid Sting","cost":"11% of base mana","range":35,"time":"Instant","requirement":"Ranged Weapon","description":"Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 sec. Only one Sting per Hunter can be active on any one target.","classes":["Hunters"]},{"name":"Aspect of the Dragonhawk","rank":2,"time":"Instant cast","cd":"1 sec","description":"The hunter takes on the aspects of a dragonhawk, increasing ranged attack power by 300 and chance to dodge by 18%. Only one Aspect can be active at a time."},{"name":"Hunter's Mark","rank":5,"cost":"2% of base mana","range":100,"time":"Instant","description":"Places the Hunter's Mark on the target, increasing the ranged attack power of all attackers against that target by 500. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 5 min."},{"name":"Rapid Fire","cost":"3% of base mana","time":"Instant","cd":"5 min","description":"Increases ranged attack speed by 40% for 15 sec."},{"name":"Call of the Wild","time":"Instant","cd":"5 min","description":"Your pet roars, increasing your pet's and your melee and ranged attack power by 10%. Lasts 20 sec."},{"name":"Bestial Wrath","cost":"10% of base mana","range":100,"time":"Instant","cd":"2 min","description":"Send your pet into a rage causing 50% additional damage for 10 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed."},{"name":"Kill Command","cost":"3% of base mana","range":45,"time":"Instant","cd":"1 min","description":"Give the command to kill, increasing your pet's damage done from special attacks by 60% for 30 sec. Each special attack done by the pet reduces the damage bonus by 20%."},{"name":"Kill Shot","rank":3,"cost":"7% of base mana","range":45,"time":"Instant","cd":"15 sec","requirement":"Ranged Weapon","description":"You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus (Ranged Attack power * 0.40 + 325 * 2). Kill Shot can only be used on enemies that have 20% or less health."},{"name":"Serpent Sting","rank":12,"cost":"9% of base mana","range":35,"time":"Instant","description":"Stings the target, causing (Ranged Attack power * 0.2 + 242 * 15 / 3) Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target."},{"name":"Arcane Shot","rank":11,"cost":"5% of base mana","range":35,"time":"Instant","cd":"6 sec","requirement":"Ranged Weapon","description":"An instant shot that causes (Ranged Attack power * 0.15 + 492) Arcane damage."},{"name":"Multi-Shot","rank":8,"cost":"9% of base mana","range":35,"time":"Instant","cd":"10 sec","requirement":"Ranged Weapon","description":"Fires several missiles, hitting 3 targets for an additional 408 damage."},{"name":"Steady Shot","rank":4,"cost":"5% of base mana","range":35,"time":"1.5 sec cast","requirement":"Ranged Weapon","description":"A steady shot that causes unmodified weapon damage, plus ammo, plus (Ranged Attack power * 0.1 + 252). Causes an additional 175 against Dazed targets."},{"name":"Explosive Shot","rank":4,"cost":"7% of base mana","range":35,"time":"Instant","cd":"6 sec","requirement":"Ranged Weapon","description":"You fire an explosive charge into the enemy target, dealing (Ranged attack power * 0.14 + 386)-(Ranged attack power * 0.14 + 464) Fire damage. The charge will blast the target every second for an additional 2 sec."},{"name":"Explosive Shot R4","rank":4,"cost":"7% of base mana","range":35,"time":"Instant","cd":"6 sec","requirement":"Ranged Weapon","description":"You fire an explosive charge into the enemy target, dealing (Ranged attack power * 0.14 + 386)-(Ranged attack power * 0.14 + 464) Fire damage. The charge will blast the target every second for an additional 2 sec."},{"name":"Explosive Shot R3","rank":3,"cost":"7% of base mana","range":35,"time":"Instant","cd":"6 sec","requirement":"Ranged Weapon","description":"You fire an explosive charge into the enemy target, dealing (Ranged attack power * 0.14 + 325)-(Ranged attack power * 0.14 + 391) Fire damage. The charge will blast the target every second for an additional 2 sec."},{"name":"Volley","rank":6,"cost":"17% of base mana","range":35,"time":"Channeled","requirement":"Ranged Weapon","description":"Continuously fires a volley of ammo at the target area, causing (Ranged Attack power * 0.0837 + 353) Arcane damage to enemy targets within 8 yards every 1 second for 6 sec."},{"name":"Focused Aim","rank":3,"description":"Reduces the pushback suffered from damaging attacks while casting Steady Shot by 70%, and increases your chance to hit by 3%."},{"name":"Improved Arcane Shot","rank":3,"description":"Increases the damage done by your Arcane Shot by 15%."},{"name":"Lethal Shots","rank":5,"description":"Increases your critical strike chance with ranged weapons by 5%."},{"name":"Improved Tracking R1","rank":1,"description":"While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 1%."},{"name":"Improved Tracking R4","rank":4,"description":"While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids and Undead, all damage done to those types by the Hunter is increased by 4%."},{"name":"Trueshot Aura","time":"Instant","description":"Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled.","classes":["Marksmanship Hunter"]},{"name":"Furious Howl","rank":6,"cost":"20 Focus","time":"Instant","cd":"40 sec","description":"Increases melee and ranged attack power by 320 for the wolf and its master for 20 sec."},{"name":"Chimera Shot","rank":1,"cost":"12% of base mana","range":35,"time":"Instant","cd":"10 sec","requirement":"Ranged Weapon","description":"You deal 125% weapon damage, refreshing the current Sting on your target and triggering an effect:","extra":["Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting.","Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting.","Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute."]},{"name":"Aimed Shot","rank":9,"cost":"8% of base mana","range":35,"time":"Instant","cd":"10 sec","requirement":"Ranged Weapon","description":"An aimed shot that increases ranged damage by 408 and reduces healing done to that target by 50%. Lasts 10 sec.","classes":["Marksmanship Hunter","Survival Hunter"]},{"name":"Readiness","time":"Instant","cd":"3 min","description":"When activated, this ability immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath."},{"name":"Silencing Shot","cost":"6% of base mana","range":35,"time":"Instant","cd":"20 sec","requirement":"Ranged Weapon","description":"A shot that deals 50% weapon damage and Silences the target for 3 sec. Non-player victim spellcasting is also interrupted for 3 sec."},{"name":"Improved Hunter's Mark","rank":3,"description":"Increases the bonus attack power granted by your Hunter's Mark ability by 30%, and reduces the mana cost of your Hunter's Mark ability by 100%."},{"name":"Improved Barrage","rank":3,"description":"Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 12% and reduces the pushback suffered from damaging attacks while channeling Volley by 100%."},{"name":"Rapid Killing","rank":2,"description":"Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Chimera Shot causes 20% additional damage. Lasts 20 sec."},{"name":"Improved Barrage R2","rank":2,"description":"Increases the critical strike chance of your Multi-Shot and Aimed Shot abilities by 8% and reduces the pushback suffered from damaging attacks while channeling Volley by 66%."},{"name":"Hunting Party","rank":3,"description":"Increases your total Agility by an additional 3%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.","classes":["Survival Hunter"]},{"name":"Explosive Trap","rank":6,"cost":"19% of base mana","time":"Instant","cd":"30 sec","description":"Place a fire trap that explodes when an enemy approaches, causing (Ranged Attack power * 0.1 + 523 to Ranged Attack power * 0.1 + 671) Fire damage and burning all enemies for (90 * 10 + Ranged Attack power) additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 30 sec. Only one trap can be active at a time."},{"name":"Black Arrow","rank":6,"cost":"6% of base mana","range":35,"time":"Instant","cd":"30 sec","requirement":"Ranged Weapon","description":"Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing (Ranged Attack power * 0.1 + 553  * 5) Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells."},{"name":"Lock and Load","rank":3,"description":"You have a 100% chance when you trap a target with Freezing Trap, Freezing Arrow or Frost Trap and a 6% chance when you deal periodic damage with your Immolation Trap, Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown, cost no mana and consume no ammo. This effect has a 22 sec cooldown."},{"name":"Freezing Arrow","rank":1,"cost":"3% of base mana","range":40,"time":"Instant","cd":"30 sec","requirement":"Ranged Weapon","description":"Fire a freezing arrow that places a Freezing Trap at the target location, freezing the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 30 sec. Only one trap can be active at a time."},{"name":"Frost Trap","cost":"2% of base mana","time":"Instant","cd":"30 sec","description":"Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 50% while in the area of effect. Trap will exist for 30 sec. Only one trap can be active at a time."},{"name":"Sniper Training","rank":3,"description":"Increases the critical strike chance of your Kill Shot ability by 15%, and while standing still for 6 sec, you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 6% for 15 sec."},{"name":"Arcane Empowerment","rank":3,"description":"Increases the damage of your Arcane Missiles spell by an amount equal to 45% of your spell power and the damage of your Arcane Blast by 9% of your spell power. In addition, increases the damage of all party and raid members within 100 yds by 3%.","classes":["Arcane Mage"]},{"name":"Arcane Intellect","rank":7,"cost":"31% of base mana","range":30,"time":"Instant cast","description":"Increases the target's Intellect by 60 for 30 min.","classes":["Mages"]},{"name":"Mana Tide Totem","time":"Instant cast","cd":"5 min","requirement":"Water Totem","description":"Summons a Mana Tide Totem with 10% of the caster's health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards."},{"name":"Arcane Blast","rank":4,"cost":"7% of base mana","range":30,"time":"2.5 sec cast","description":"Blasts the target with energy, dealing 1185 to 1377 Arcane damage. Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 15% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 6 sec or until any Arcane damage spell except Arcane Blast is cast."},{"name":"Presence of Mind","time":"Instant cast","cd":"2 min","description":"When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell."},{"name":"Icy Veins","cost":"3% of base mana","time":"Instant cast","cd":"3 min","description":"Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec."},{"name":"Arcane Power","time":"Instant cast","cd":"2 min","description":"When activated, your spells deal 20% more damage while costing 20% more mana to cast. This effect lasts 15 sec."},{"name":"Arcane Missiles","rank":13,"cost":"31% of base mana","range":30,"time":"Channeled","description":"Launches Arcane Missiles at the enemy, causing 360 Arcane damage every 1 sec for 5 sec."},{"name":"Missile Barrage","rank":5,"description":"Gives your Arcane Blast a 40% chance, and your Arcane Barrage, Fireball, Frostbolt and Frostfire Bolt spells a 20% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 secs, reduce the mana cost by 100%, and missiles will fire every .5 secs."},{"name":"Fire Blast","rank":11,"cost":"21% of base mana","range":20,"time":"Instant cast","cd":"8 sec","description":"Blasts the enemy for 925 to 1095 Fire damage."},{"name":"Evocation","time":"Channeled","cd":"4 min","description":"While channeling this spell, you gain 60% of your total mana over 8 sec."},{"name":"Flamestrike R8","rank":8,"cost":"30% of base mana","range":30,"time":"2 sec cast","description":"Calls down a pillar of fire, burning all enemies within the area for 688 to 842 Fire damage and an additional 620 Fire damage over 8 sec."},{"name":"Flamestrike R9","rank":9,"cost":"30% of base mana","range":30,"time":"2 sec cast","description":"Calls down a pillar of fire, burning all enemies within the area for 873 to 1067 Fire damage and an additional 780 Fire damage over 8 sec."},{"name":"Flamestrike","rank":9,"cost":"30% of base mana","range":30,"time":"2 sec cast","description":"Calls down a pillar of fire, burning all enemies within the area for 873 to 1067 Fire damage and an additional 780 Fire damage over 8 sec."},{"name":"Blizzard","rank":9,"cost":"74% of base mana","range":30,"time":"Channeled","description":"Ice shards pelt the target area doing 3408 Frost damage over 8 sec."},{"name":"Arcane Explosion","rank":10,"cost":"22% of base mana","time":"Instant cast","description":"Causes an explosion of arcane magic around the caster, causing 538 to 582 Arcane damage to all targets within 10 yards."},{"name":"Cone of Cold","rank":8,"cost":"25% of base mana","time":"Instant cast","cd":"10 sec","description":"Targets in a cone in front of the caster take 707 to 773 Frost damage and are slowed by 50% for 8 sec."},{"name":"Arcane Stability","rank":5,"description":"Reduces the pushback suffered from damaging attacks while casting Arcane Missiles and Arcane Blast by 100%."},{"name":"Student of the Mind","rank":3,"description":"Increases your total Spirit by 10%."},{"name":"Magic Attunement","rank":2,"description":"Increases the range of your Arcane spells by 6 yards and the effect of your Amplify Magic and Dampen Magic spells by 50%."},{"name":"Arcane Meditation","rank":3,"description":"Allows 50% of your mana regeneration to continue while casting."},{"name":"Incanter's Absorption","rank":3,"description":"When your Mana Shield, Frost Ward, Fire Ward, or Ice Barrier absorbs damage your spell damage is increased by 15% of the amount absorbed for 10 sec."},{"name":"Arcane Barrage","rank":3,"cost":"18% of base mana","range":30,"time":"Instant cast","cd":"3 sec","description":"Launches several missiles at the enemy target, causing 936 to 1144 Arcane damage."},{"name":"Improved Scorch","rank":3,"description":"Increases your chance to critically hit with Scorch, Fireball and Frostfire Bolt by an additional 3% and your damaging Scorch spells have a 100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% and lasts 30 sec.","classes":["Fire Mage"]},{"name":"Molten Fury","rank":2,"description":"Increases damage of all spells against targets with less than 35% health by 12%."},{"name":"Combustion","time":"Instant cast","cd":"2 min","description":"When activated, this spell increases your critical strike damage bonus with Fire damage spells by 50%, and causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells."},{"name":"Molten Armor","rank":3,"cost":"28% of base mana","time":"Instant cast","description":"Causes 170 Fire damage when hit, increases your critical strike rating by 35% of your Spirit, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min."},{"name":"Living Bomb","rank":3,"cost":"22% of base mana","range":35,"time":"Instant cast","description":"The target becomes a Living Bomb, taking 1380 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 690 Fire damage to all enemies within 10 yards."},{"name":"Pyroblast","rank":12,"cost":"22% of base mana","range":35,"time":"5 sec cast","description":"Hurls an immense fiery boulder that causes 1190 to 1510 Fire damage and an additional 452 Fire damage over 12 sec."},{"name":"Hot Streak","rank":3,"description":"Any time you score 2 non-periodic spell criticals in a row using Fireball, Fire Blast, Scorch, Living Bomb, or Frostfire Bolt, you have a 100% chance the next Pyroblast spell cast within 10 sec will be instant cast."},{"name":"Fireball","rank":16,"cost":"19% of base mana","range":35,"time":"3.5 sec cast","description":"Hurls a fiery ball that causes 888 to 1132 Fire damage and an additional 116 Fire damage over 8 sec."},{"name":"Frostfire Bolt","rank":2,"cost":"14% of base mana","range":40,"time":"3 sec cast","description":"Launches a bolt of frostfire at the enemy, causing 722 to 838 Frostfire damage, slowing movement speed by 40% and causing an additional 90 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists."},{"name":"Torment the Weak","rank":3,"description":"Your Frostbolt, Fireball, Frostfire Bolt, Pyroblast, Arcane Missiles, Arcane Blast, and Arcane Barrage abilities deal 12% more damage to snared or slowed targets."},{"name":"Master of Elements R2","rank":2,"description":"Your spell criticals will refund 20% of their base mana cost."},{"name":"Blast Wave","rank":9,"cost":"7% of base mana","time":"Instant cast","cd":"30 sec","description":"A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 1047 to 1233 Fire damage, knocking them back and dazing them for 6 sec."},{"name":"Dragon's Breath","rank":6,"cost":"7% of base mana","time":"Instant cast","cd":"20 sec","description":"Targets in a cone in front of the caster take 1101 to 1279 Fire damage and are Disoriented for 5 sec. Any direct damaging attack will revive targets. Turns off your attack when used."},{"name":"Firestarter R1","rank":1,"description":"Your damaging Blast Wave and Dragon's Breath spells have a 50% chance to make your next Flamestrike spell instant cast and cost no mana. Lasts 10 sec."},{"name":"Firestarter","rank":1,"description":"Your damaging Blast Wave and Dragon's Breath spells have a 100% chance to make your next Flamestrike spell instant cast and cost no mana. Lasts 10 sec."},{"name":"Cold Snap","time":"Instant cast","cd":"8 min","description":"When activated, this spell finishes the cooldown on all Frost spells you recently cast."},{"name":"Winter's Chill","rank":3,"description":"Increases your chance to critically hit with Frostbolt by an additional 3% and gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance spells will critically hit the target by 1% for 15 sec. Stacks up to 5 times.","classes":["Frost Mage"]},{"name":"Enduring Winter","rank":3,"description":"Increases the duration of your Summon Water Elemental spell by 15 sec and your Frostbolt spell has a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec. This effect cannot occur more often than once every 6 sec.","classes":["Frost Mage"]},{"name":"Fingers of Frost","rank":2,"description":"Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec."},{"name":"Deep Freeze","cost":"9% of base mana","range":30,"time":"Instant cast","cd":"30 sec","description":"Stuns the target for 5 sec. Only usable on Frozen targets. Deals 1469 to 1741 damage to targets permanently immune to stuns."},{"name":"Brain Freeze","rank":3,"description":"Your Frost damage spells with chilling effects have a 15% chance to cause your next Fireball or Frostfire Bolt spell to be instant cast and cost no mana."},{"name":"Summon Water Elemental","rank":3,"cost":"16% of base mana","time":"Instant cast","cd":"3 min","description":"Summon a Water Elemental to fight for the caster for 45 sec."},{"name":"Ice Lance","rank":3,"cost":"6% of base mana","range":30,"time":"Instant cast","description":"Deals 221 to 255 Frost damage to an enemy target. Causes triple damage against Frozen targets."},{"name":"Enduring Winter R1","rank":1,"description":"Increases the duration of your Summon Water Elemental spell by 5 sec and your Frostbolt spell has a 33% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec. This effect cannot occur more often than once every 6 sec."},{"name":"Arctic Reach","rank":2,"description":"Increases the range of your Frostbolt, Ice Lance, Deep Freeze and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%."},{"name":"Improved Blessing of Wisdom","rank":2,"description":"Increases the effect of your Blessing of Wisdom spell by 20%.","classes":["Holy Paladin"]},{"name":"Judgement of Light","cost":"5% of base mana","range":10,"time":"Instant","cd":"10 sec","description":"Unleashes the energy of a Seal spell to judge an enemy for 20 sec, granting attacks made against the judged enemy a chance of healing the attacker for 2% of their maximum health. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time.","classes":["Paladins"]},{"name":"Judgement of Wisdom","cost":"5% of base mana","range":10,"time":"Instant","cd":"10 sec","description":"Unleashes the energy of a Seal spell to judge an enemy for 20 sec, giving each attack a chance to restore 2% of the attacker's base mana. Refer to individual Seals for additional Judgement effect. Only one Judgement per Paladin can be active at any one time.","classes":["Paladins"]},{"name":"Beacon of Light","cost":"35% of base mana","range":60,"time":"Instant cast","description":"The target becomes a Beacon of Light to all members of your party or raid within a 60 yard radius. Any heals you cast on party or raid members will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min."},{"name":"Hand of Sacrifice","cost":"6% of base mana","range":30,"time":"Instant cast","cd":"2 min","description":"Places a Hand on the party or raid member, transfering 30% damage taken to the caster. Lasts 12 sec or until the caster has transfered 100% of their maximum health. Players may only have one Hand on them per Paladin at any one time."},{"name":"Hand of Protection","rank":3,"cost":"6% of base mana","range":30,"time":"Instant cast","cd":"5 min","description":"A targeted party or raid member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Hand on them per Paladin at any one time. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for 2 min. Cannot be targeted on players who have used Avenging Wrath within the last 30 sec."},{"name":"Aura Mastery","time":"Instant","cd":"2 min","description":"Causes your Concentration Aura to make all affected targets immune to Silence and Interrupt effects and improve the effect of all other auras by 100%. Lasts 6 sec."},{"name":"Divine Sacrifice","time":"Instant","cd":"2 min","description":"30% of all damage taken by party members within 30 yards is redirected to the Paladin (up to a maximum of 40% of the Paladin's health times the number of party members). Damage which reduces the Paladin below 20% health will break the effect. Lasts 10 sec."},{"name":"Divine Guardian","rank":2,"description":"When Divine Sacrifice is activated, your party and raid members within 30 yards take 20% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%."},{"name":"Sacred Shield","rank":1,"cost":"12% of base mana","range":40,"time":"Instant cast","description":"Each time the target takes damage they gain a Sacred Shield, absorbing 500 damage and increasing the paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. They cannot gain this effect more than once every 6 sec. Lasts 30 sec. This spell cannot be on more than one target at any one time."},{"name":"Avenging Wrath","cost":"8% of base mana","time":"Instant","cd":"3 min","description":"Increases all damage and healing caused by 20% for 20 sec. Cannot be used within 30 sec of being the target of Divine Shield, Divine Protection, or Hand of Protection, or of using Lay on Hands on oneself."},{"name":"Divine Illumination","time":"Instant cast","cd":"3 min","description":"Reduces the mana cost of all spells by 50% for 15 sec."},{"name":"Divine Plea","time":"Instant","cd":"1 min","description":"You gain 25% of your total mana over 15 sec, but the amount healed by your Flash of Light, Holy Light, and Holy Shock spells is reduced by 50%."},{"name":"Divine Favor","cost":"3% of base mana","time":"Instant cast","cd":"2 min","description":"When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance."},{"name":"Holy Light","rank":13,"cost":"29% of base mana","range":40,"time":"2.5 sec cast","description":"Heals a friendly target for 4888 to 5444."},{"name":"Holy Shock","rank":7,"range":20,"time":"Instant cast","cd":"15 sec","description":"Blasts the target with Holy energy, causing 1296 to 1402 Holy damage to an enemy, or 2401 to 2599 healing to an ally."},{"name":"Lay on Hands","rank":5,"range":40,"time":"Instant cast","cd":"20 min","description":"Heals a friendly target for an amount equal to the Paladin's maximum health and restores 1950 of their mana. If used on self, the Paladin cannot be targeted by Divine Shield, Divine Protection, Hand of Protection, or self-targeted Lay on Hands again for 2 min. Also cannot be used on self within 30 sec of using Avenging Wrath."},{"name":"Improved Concentration Aura","rank":3,"description":"Increases the effect of your Concentration Aura by an additional 15% and while any Aura is active reduces the duration of any Silence or Interrupt effect used against an affected group member by 30%. The duration reduction does not stack with any other effects."},{"name":"Improved Lay on Hands","rank":2,"description":"Grants the target of your Lay on Hands spell 20% reduced physical damage taken for 15 sec. In addition, the cooldown for your Lay on Hands spell is reduced by 4 min."},{"name":"Blessing of Sanctuary","cost":"7% of base mana","range":30,"time":"Instant cast","description":"Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.","classes":["Protection Paladin"]},{"name":"Heart of the Crusader","rank":3,"description":"In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.","classes":["Protection Paladin","Retribution Paladin"]},{"name":"Judgements of the Just","rank":2,"description":"Reduces the cooldown of your Hammer of Justice by 10 sec, increases the duration of your Seal of Justice effect by 1 sec and your Judgement spells also reduce the melee attack speed of the target by 20%.","classes":["Protection Paladin"]},{"name":"Seal of Vengeance","cost":"14% of base mana","time":"Instant cast","description":"Fills the Paladin with holy power, causing attacks to apply Holy Vengeance, which deals (0.013 * Holy power + 0.025 * Attack power) * 5 additional Holy damage over 15 sec. Holy Vengeance can stack up to 5 times. Once stacked to 5 times, each of the Paladin's attacks also deals 33% weapon damage as additional Holy damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 min.","extra":["Unleashing this Seal's energy will deal (1 + 0.22 * Holy power + 0.14 * Attack power) Holy damage to an enemy, increased by 10% for each application of Holy Vengeance on the target."]},{"name":"Guarded by the Light","rank":2,"description":"Reduces spell damage taken by 6% and gives a 100% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is 100% less likely to be dispelled."},{"name":"Avenger's Shield","rank":5,"cost":"26% of base mana","range":30,"time":"Instant","cd":"30 sec","requirement":"Shields","description":"Hurls a holy shield at the enemy, dealing (1100 + 0.07 * Holy power + 0.07 * Attack power to 1344 + 0.07 * Holy power + 0.07 * Attack power) Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 10 sec."},{"name":"Holy Shield","rank":6,"cost":"10% of base mana","time":"Instant cast","cd":"8 sec","requirement":"Shields","description":"Increases chance to block by 30% for 10 sec and deals 274 Holy damage for each attack blocked while active. Each block expends a charge. 8 charges."},{"name":"Hammer of the Righteous","cost":"6% of base mana","range":"Melee","time":"Instant","cd":"6 sec","requirement":"One-Handed Melee Weapon","description":"Hammer the current target and up to 2 additional nearby targets, causing 4 times your main hand damage per second as Holy damage."},{"name":"Consecration","rank":8,"cost":"22% of base mana","time":"Instant cast","cd":"8 sec","description":"Consecrates the land beneath the Paladin, doing 8 * (113 + 0.04 * Holy power + 0.04 * Attack power) Holy damage over 8 sec to enemies who enter the area."},{"name":"Shield of Righteousness","rank":2,"cost":"6% of base mana","range":"Melee","time":"Instant","cd":"6 sec","requirement":"Shields","description":"Slam the target with your shield, causing Holy damage based on your block value plus an additional 520."},{"name":"Seal of Command","cost":"14% of base mana","time":"Instant cast","description":"All melee attacks deal additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts 30 min.","extra":["Unleashing this Seal's energy will judge an enemy, instantly causing Holy damage."]},{"name":"Holy Wrath","rank":5,"cost":"20% of base mana","time":"Instant cast","cd":"30 sec","description":"Sends bolts of holy power in all directions, causing (1050 + 0.07 * Holy power + 0.07 * Attack power to 1234 + 0.07 * Holy power + 0.07 * Attack power) Holy damage and stunning all Undead and Demon targets within 10 yds for 3 sec."},{"name":"Divine Protection","cost":"3% of base mana","time":"Instant cast","cd":"3 min","description":"Reduces all damage taken by 50% for 12 sec. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for 2 min. Cannot be used within 30 sec of using Avenging Wrath."},{"name":"Ardent Defender","description":"Damage that takes you below 35% health is reduced by 20%. In addition, attacks which would otherwise kill you cause you to be healed by up to 30% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every 2 min."},{"name":"Pursuit of Justice","rank":2,"description":"Reduces the duration of all Disarm effects by 50% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects."},{"name":"Vindication","rank":2,"description":"Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 574 for 10 sec.","classes":["Protection Paladin","Retribution Paladin"]},{"name":"Sanctified Retribution","rank":1,"description":"Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%.","classes":["Retribution Paladin"]},{"name":"Judgements of the Wise","rank":3,"description":"Your damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.","classes":["Retribution Paladin"]},{"name":"Hand of Freedom","cost":"6% of base mana","range":30,"time":"Instant cast","cd":"25 sec","description":"Places a Hand on the friendly target, granting immunity to movement impairing effects for 6 sec. Players may only have one Hand on them per Paladin at any one time."},{"name":"The Art of War","rank":2,"description":"Increases the damage of your Judgement, Crusader Strike and Divine Storm abilities by 10% and when your melee attacks critically hit your next Flash of Light or Exorcism spell becomes instant cast."},{"name":"Divine Storm","cost":"12% of base mana","time":"Instant","cd":"10 sec","requirement":"Melee Weapon","description":"An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused."},{"name":"Hammer of Wrath","rank":6,"cost":"12% of base mana","time":"Instant","cd":"6 sec","description":"Hurls a hammer that strikes an enemy for (1139 + 0.15 * Holy power + 0.15 * Attack power to 1257 + 0.15 * Holy power + 0.15 * Attack power) Holy damage. Only usable on enemies that have 20% or less health."},{"name":"Crusader Strike","cost":"5% of base mana","range":"Melee","time":"Instant","cd":"4 sec","requirement":"Melee Weapon","description":"An instant strike that causes 75% weapon damage."},{"name":"Exorcism","cost":"8% of base mana","range":30,"time":"1.5 sec cast","cd":"15 sec","description":"Causes (1028 + 0.15 * Holy power + 0.15 * Attack power to 1146 + 0.15 * Holy power + 0.15 * Attack power) Holy damage to an enemy target. If the target is Undead or Demon, it will always critically hit."},{"name":"Improved Blessing of Might","rank":2,"description":"Increases the attack power bonus of your Blessing of Might by 25%.","classes":["Protection Paladin","Retribution Paladin"]},{"name":"Divine Purpose","rank":2,"description":"Reduces your chance to be hit by spells and ranged attacks by 4% and gives your Hand of Freedom spell a 100% chance to remove any Stun effects on the target."},{"name":"Inspiration","rank":3,"description":"Reduces your target's physical damage taken by 10% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Penance, Prayer of Mending, Prayer of Healing, or Circle of Healing spell.","classes":["Discipline Priest","Holy Priest"]},{"name":"Power Word: Fortitude","rank":8,"cost":"27% of base mana","range":30,"time":"Instant cast","description":"Power infuses the target increasing their Stamina by 165 for 30 min.","classes":["Priests"]},{"name":"Divine Spirit","rank":6,"cost":"26% of base mana","range":30,"time":"Instant cast","description":"Holy power infuses the target, increasing their Spirit by 80 for 30 min.","classes":["Priests"]},{"name":"Guardian Spirit","cost":"6% of base mana","range":40,"time":"Instant","cd":"3 min","description":"Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec."},{"name":"Divine Hymn","rank":1,"cost":"63% of base mana","range":40,"time":"Channeled","cd":"8 min","description":"Heals 3 nearby lowest health friendly party or raid targets within 40 yards for 3024 to 3342 every 2 sec for 8 sec, and increases healing done to them by 10% for 8 sec. Maximum of 12 heals. The Priest must channel to maintain the spell."},{"name":"Hymn of Hope","range":40,"time":"Channeled","cd":"6 min","description":"Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 sec for 8 sec, and increases their total maximum mana by 20% for 8 sec. Maximum of 12 mana restores. The Priest must channel to maintain the spell."},{"name":"Renew","rank":14,"cost":"17% of base mana","range":40,"time":"Instant cast","description":"Heals the target for 1400 over 15 sec."},{"name":"Flash Heal","rank":11,"cost":"18% of base mana","range":40,"time":"1.5 sec cast","description":"Heals a friendly target for 1887 to 2193."},{"name":"Surge of Light","rank":2,"description":"Your spell criticals have a 50% chance to cause your next Smite or Flash Heal spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec."},{"name":"Binding Heal","rank":3,"cost":"27% of base mana","range":40,"time":"1.5 sec cast","description":"Heals a friendly target and the caster for 1952 to 2508. Low threat."},{"name":"Greater Heal","rank":9,"cost":"32% of base mana","range":40,"time":"3 sec cast","description":"A slow casting spell that heals a single target for 3950 to 4590."},{"name":"Serendipity","rank":3,"description":"When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 12%. Stacks up to 3 times. Lasts 20 sec."},{"name":"Power Word: Shield","rank":14,"cost":"23% of base mana","range":40,"time":"Instant cast","cd":"4 sec","description":"Draws on the soul of the friendly target to shield them, absorbing 2230 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec."},{"name":"Prayer of Mending","rank":3,"cost":"15% of base mana","range":40,"time":"Instant","cd":"10 sec","description":"Places a spell on the target that heals them for 1043 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time."},{"name":"Shadowfiend","range":30,"time":"Instant","cd":"5 min","description":"Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Damage taken by area of effect attacks is reduced. Lasts 15 sec."},{"name":"Prayer of Healing","rank":7,"cost":"48% of base mana","range":40,"time":"3 sec cast","description":"A powerful prayer heals the friendly target's party members within 30 yards for 2091 to 2209."},{"name":"Circle of Healing","rank":7,"cost":"21% of base mana","range":40,"time":"Instant cast","cd":"6 sec","description":"Heals up to 5 friendly party or raid members within 15 yards of the target for 958 to 1058."},{"name":"Inner Focus","time":"Instant cast","cd":"3 min","description":"When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect."},{"name":"Improved Healing R2","rank":2,"description":"Reduces the mana cost of your Lesser Heal, Heal, Greater Heal, Divine Hymn and Penance spells by 10%."},{"name":"Spell Warding R2","rank":2,"description":"Reduces all spell damage taken by 4%."},{"name":"Improved Renew R2","rank":2,"description":"Increases the amount healed by your Renew spell by 10%."},{"name":"Test of Faith","rank":3,"description":"Increases healing by 12% on friendly targets at or below 50% health."},{"name":"Body and Soul","rank":2,"description":"When you cast Power Word: Shield, you increase the target's movement speed by 60% for 4 sec, and you have a 100% chance when you cast Abolish Disease on yourself to also cleanse 1 poison effect in addition to diseases."},{"name":"Empowered Renew","rank":3,"description":"Your Renew spell gains an additional 15% of your bonus healing effects, and your Renew will instantly heal the target for 15% of the total periodic effect."},{"name":"Mental Agility","rank":3,"description":"Reduces the mana cost of your instant cast spells by 10%."},{"name":"Healing Prayers","rank":2,"description":"Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%."},{"name":"Renewed Hope","rank":2,"description":"Increases the critical effect chance of your Flash Heal, Greater Heal and Penance (Heal) spells by 4% on targets afflicted by the Weakened Soul effect, and you have a 100% chance to reduce all damage taken by 3% for 1 min to all friendly party and raid targets when you cast Power Word: Shield. This effect has a 15 sec cooldown.","classes":["Discipline Priest"]},{"name":"Pain Suppression","cost":"8% of base mana","range":40,"time":"Instant","cd":"3 min","description":"Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec."},{"name":"Power Infusion","cost":"16% of base mana","range":30,"time":"Instant","cd":"2 min","description":"Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec."},{"name":"Grace","rank":2,"description":"Your Flash Heal, Greater Heal, and Penance spells have a 100% chance to bless the target with Grace, increasing all healing received from the Priest by 3%. This effect will stack up to 3 times. Effect lasts 15 sec. Grace can only be active on one target at a time."},{"name":"Penance","rank":4,"cost":"16% of base mana","range":40,"time":"Channeled","cd":"12 sec","description":"Launches a volley of holy light at the target, causing 375 Holy damage to an enemy, or 1484 to 1676 healing to an ally instantly and every 1 sec for 2 sec."},{"name":"Weakened Soul","description":"The target's soul is weakened by the force of Power Word: Shield, and cannot be shielded again for 15 sec."},{"name":"Borrowed Time","rank":5,"description":"Grants 25% spell haste for your next spell after casting Power Word: Shield, and increases the amount absorbed by your Power Word: Shield equal to 40% of your spell power."},{"name":"Spell Warding","rank":5,"description":"Reduces all spell damage taken by 10%."},{"name":"Improved Renew","rank":3,"description":"Increases the amount healed by your Renew spell by 15%."},{"name":"Absolution","rank":3,"description":"Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 15%."},{"name":"Improved Flash Heal","rank":3,"description":"Reduces the mana cost of your Flash Heal by 15%, and increases the critical effect chance of your Flash Heal by 10% on friendly targets at or below 50% health."},{"name":"Misery","rank":3,"description":"Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also increase the chance for harmful spells to hit by 3% lasting 24 sec, and increases the benefit from spell power gained by your Mind Blast, Mind Flay and Mind Sear spells by 15%.","classes":["Shadow Priest"]},{"name":"Vampiric Touch","rank":5,"cost":"16% of base mana","range":30,"time":"1.5 sec cast","description":"Causes 850 Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 1% of their maximum mana per 5 sec when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause 1360 damage to the afflicted target.","classes":["Shadow Priest"]},{"name":"Dispersion","time":"Instant","cd":"2 min","description":"You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed."},{"name":"Devouring Plague","rank":9,"cost":"25% of base mana","range":30,"time":"Instant cast","description":"Afflicts the target with a disease that causes 1376 Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time."},{"name":"Mind Blast","rank":13,"cost":"17% of base mana","range":30,"time":"1.5 sec cast","cd":"8 sec","description":"Blasts the target for 992 to 1048 Shadow damage."},{"name":"Mind Flay","rank":9,"cost":"9% of base mana","range":30,"time":"Channeled","description":"Assault the target's mind with Shadow energy, causing 588 Shadow damage over 3 sec and slowing their movement speed by 50%."},{"name":"Shadow Weaving","rank":3,"description":"Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec. Stacks up to 5 times."},{"name":"Shadow Word: Pain","rank":12,"cost":"22% of base mana","range":30,"time":"Instant cast","description":"A word of darkness that causes 1380 Shadow damage over 18 sec."},{"name":"Mind Sear","rank":2,"cost":"28% of base mana","range":30,"time":"Channeled","description":"Causes an explosion of shadow magic around the enemy target, causing 212 to 228 Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target."},{"name":"Meditation","rank":3,"description":"Allows 50% of your mana regeneration to continue while casting."},{"name":"Improved Shadowform","rank":2,"description":"Your Fade ability now has a 100% chance to remove all movement impairing effects when used while in Shadowform, and reduces casting or channeling time lost when damaged by 70% when casting any Shadow spell while in Shadowform."},{"name":"Improved Vampiric Embrace","rank":2,"description":"Increases the healing received from Vampiric Embrace by 67%."},{"name":"Improved Psychic Scream","rank":2,"description":"Reduces the cooldown of your Psychic Scream spell by 4 sec."},{"name":"Silence","cost":"225 Mana","range":30,"time":"Instant cast","cd":"45 sec","description":"Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec."},{"name":"Master Poisoner","rank":3,"description":"Increases the critical hit chance of all attacks made against any target you have poisoned by 3%, reduces the duration of all Poison effects applied to you by 50%, and gives Envenom a 100% chance not to consume Deadly Poison.","classes":["Assassination Rogue"]},{"name":"Expose Armor","cost":"25 Energy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Finishing move that exposes the target, reducing armor by 20% and lasting longer per combo point:","extra":["1 point : 6 sec.","2 points: 12 sec.","3 points: 18 sec.","4 points: 24 sec.","5 points: 30 sec."],"classes":["Rogues"]},{"name":"Cut to the Chase","rank":5,"description":"Your Eviscerate and Envenom abilities have a 100% chance to refresh your Slice and Dice duration to its 5 combo point maximum."},{"name":"Slice and Dice","rank":2,"cost":"25 Energy","range":100,"time":"Instant","description":"Finishing move that increases melee attack speed by 40%. Lasts longer per combo point:","extra":["1 point  : 9 seconds","2 points: 12 seconds","3 points: 15 seconds","4 points: 18 seconds","5 points: 21 seconds"]},{"name":"Fan of Knives","cost":"50 Energy","time":"Instant","requirement":"Melee Weapon","description":"Instantly throw both weapons at all targets within 8 yards, causing 105% weapon damage with daggers, and 70% weapon damage with all other weapons."},{"name":"Stealth","time":"Instant","cd":"10 sec","description":"Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled."},{"name":"Overkill","description":"While stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional energy."},{"name":"Tricks of the Trade","cost":"15 Energy","range":20,"time":"Instant","cd":"30 sec","description":"The current party or raid member becomes the target of your Tricks of the Trade. The threat caused by your next damaging attack and all actions taken for 6 sec afterwards will be transferred to the target. In addition, all damage caused by the target is increased by 15% during this time."},{"name":"Mutilate","rank":6,"cost":"60 Energy","range":"Melee","time":"Instant","requirement":"Daggers","description":"Instantly attacks with both weapons for 100% weapon damage plus an additional 181 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points."},{"name":"Hunger For Blood","cost":"15 Energy","range":30,"time":"Instant","description":"Enrages you, increasing all damage caused by 5%. Requires a bleed effect to be active on the target. Lasts 1 min."},{"name":"Envenom","rank":4,"cost":"35 Energy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. Following the Envenom attack you have an additional 15% chance to apply Deadly Poison and a 75% increased frequency of applying Instant Poison for 1 sec plus an additional 1 sec per combo point. One dose is consumed for each combo point:","extra":["1 dose: (216-1) * 1 + Attack power * 0.09 damage","2 doses: (216-1) * 2 + Attack power * 0.18 damage","3 doses: (216-1) * 3 + Attack power * 0.27 damage","4 doses: (216-1) * 4 + Atack power * 0.36 damage","5 doses: (216-1) * 5 + Attack power * 0.45 damage"]},{"name":"Cold Blood","time":"Instant","cd":"3 min","description":"When activated, increases the critical strike chance of your next offensive ability by 100%."},{"name":"Vanish","rank":3,"time":"Instant","cd":"3 min","description":"Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 2)."},{"name":"Shadowmeld","rank":"Racial","cd":"2 min","description":"Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect."},{"name":"Garrote","rank":6,"cost":"50 Energy","range":"Melee","time":"Instant","requirement":"Stealth","description":"Garrote the enemy, causing (71 + Attack power * 0.07) * 6 damage over 18 sec, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo point."},{"name":"Rupture","rank":9,"cost":"25 Energy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:","extra":["1 point : (127 + 18 * 1 + 0.015 * Attack power) * 4 damage over 8 secs","2 point : (127 + 18 * 2 + 0.024 * Attack power) * 4 damage over 10 secs","3 point : (127 + 18 * 3 + 0.03 * Attack power) * 4 damage over 12 secs","4 point : (127 + 18 * 4 + 0.03428571 * Attack power) * 4 damage over 14 secs","1 point : (127 + 18 * 5 + 0.0375 * Attack power) * 4 damage over 16 secs"]},{"name":"Savage Combat","rank":2,"description":"Increases your total attack power by 4% and all physical damage caused to enemies you have poisoned is increased by 4%.","classes":["Combat Rogue"]},{"name":"Sinister Strike","rank":12,"cost":"45 Energy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"An instant strike that causes 180 damage in addition to 100% of your normal weapon damage. Awards 1 combo point."},{"name":"Blade Flurry","cost":"25 Energy","time":"Instant","cd":"2 min","description":"Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec."},{"name":"Killing Spree","range":10,"time":"Instant","cd":"2 min","requirement":"Melee Weapon","description":"Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made, and increasing all damage done by 20% for the duration. Can hit the same target multiple times. Cannot hit invisible or stealthed targets."},{"name":"Adrenaline Rush","time":"Instant","cd":"3 min","description":"Increases your Energy regeneration rate by 100% for 15 sec."},{"name":"Eviscerate","rank":12,"cost":"35 Energy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Finishing move that causes damage per combo point:","extra":["1 point : 127 + ((370 * 1) + Attack power * 0.03) * 1 - 381 + ((370 * 1) + Attack power * 0.07) * 1 damage","2 point : 127 + ((370 * 2) + Attack power * 0.06) * 1 - 381 + ((370 * 2) + Attack power * 0.14) * 1 damage","3 point : 127 + ((370 * 3) + Attack power * 0.09) * 1 - 381 + ((370 * 3) + Attack power * 0.21) * 1 damage","4 point : 127 + ((370 * 4) + Attack power * 0.12) * 1 - 381 + ((370 * 4) + Attack power * 0.28) * 1 damage","6 point : 127 + ((370 * 5) + Attack power * 0.15) * 1 - 381 + ((370 * 5) + Attack power * 0.35) * 1 damage"]},{"name":"Blood Spatter","rank":2,"description":"Increases the damage caused by your Garrote and Rupture abilities by 30%."},{"name":"Ruthlessness","rank":3,"description":"Gives your melee finishing moves a 60% chance to add a combo point to your target."},{"name":"Hack and Slash","rank":5,"description":"Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword or Axe."},{"name":"Mace Specialization","rank":5,"description":"Your attacks with maces ignore up to 15% of your opponent's armor."},{"name":"Close Quarters Combat","rank":5,"description":"Increases your chance to get a critical strike with Daggers and Fist Weapons by 5%."},{"name":"Honor Among Thieves","rank":3,"description":"When anyone in your group critically hits with a damage or healing spell or ability, you have a 100% chance to gain a combo point on your current target. This effect cannot occur more than once every second."},{"name":"Shadow Dance","time":"Instant","cd":"1 min","description":"Enter the Shadow Dance for 6 sec, allowing the use of Sap, Garrote, Ambush, Cheap Shot, Premeditation, Pickpocket and Disarm Trap regardless of being stealthed."},{"name":"Ambush","rank":10,"cost":"60 Energy","range":"Melee","time":"Instant","requirement":"Stealth, Daggers","description":"Ambush the target, causing 275% weapon damage plus 908 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 2 combo points."},{"name":"Shadowstep","cost":"10 Energy","range":25,"time":"Instant","cd":"30 sec","description":"Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec."},{"name":"Premeditation","range":30,"time":"Instant","cd":"20 sec","requirement":"Stealth","description":"When used, adds 2 combo points to your target. You must add to or use those combo points within 20 sec or the combo points are lost."},{"name":"Backstab","rank":12,"cost":"60 Energy","range":"Melee","time":"Instant","requirement":"Daggers","description":"Backstab the target, causing 150% weapon damage plus 465 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point."},{"name":"Totem of Wrath","rank":4,"cost":"5% of base mana","time":"Instant cast","requirement":"Fire Totem","description":"Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases spell power by 280 for all party and raid members, and increases the critical strike chance of all attacks by 3% against all enemies within 40 yards. Lasts 5 min.","classes":["Elemental Shaman"]},{"name":"Elemental Focus","description":"After landing a non-periodic critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage or healing spells by 40%."},{"name":"Lightning Overload","rank":3,"description":"Gives your Lightning Bolt and Chain Lightning spells a 33% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat."},{"name":"Water Shield","rank":9,"time":"Instant cast","description":"The caster is surrounded by 3 globes of water, granting 100 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 400 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time."},{"name":"Mana Spring Totem","rank":8,"cost":"4% of base mana","time":"Instant cast","requirement":"Water Totem","description":"Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 91 mana every 5 seconds to all party and raid members within 30 yards.","classes":["Shamans"]},{"name":"Flame Shock","rank":9,"cost":"17% of base mana","range":25,"time":"Instant cast","cd":"6 sec","description":"Instantly sears the target with fire, causing 500 Fire damage immediately and 834 Fire damage over 18 sec. This periodic damage may critically strike and will occur more rapidly based on the caster's spell haste."},{"name":"Elemental Mastery","time":"Instant cast","cd":"3 min","description":"When activated, your next Lightning Bolt, Chain Lightning or Lava Burst spell becomes an instant cast spell. In addition, you gain 15% spell haste for 15 sec. Elemental Mastery shares a cooldown with Nature's Swiftness."},{"name":"Lava Burst","rank":2,"cost":"10% of base mana","range":30,"time":"2 sec cast","cd":"8 sec","description":"You hurl molten lava at the target, dealing 1192 to 1518 Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike."},{"name":"Lightning Bolt","rank":14,"cost":"10% of base mana","range":30,"time":"2.5 sec cast","description":"Casts a bolt of lightning at the target for 715 to 815 Nature damage."},{"name":"Thunderstorm","rank":4,"time":"Instant cast","cd":"45 sec","description":"You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1450 to 1656 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned."},{"name":"Fire Elemental Totem","cost":"23% of base mana","time":"Instant cast","cd":"10 min","requirement":"Fire Totem","description":"Summons an elemental totem that calls forth a greater fire elemental to rain destruction on the caster's enemies. Lasts 2 min."},{"name":"Magma Totem","rank":7,"cost":"27% of base mana","time":"Instant cast","requirement":"Fire Totem","description":"Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 371 Fire damage to creatures within 8 yards every 2 seconds."},{"name":"Fire Nova","rank":9,"cost":"22% of base mana","range":30,"time":"Instant cast","cd":"10 sec","description":"Causes the shaman's active Fire totem to emit a wave of flames, inflicting 893 to 997 Fire damage to enemies within 10 yards of the totem."},{"name":"Chain Lightning","rank":8,"cost":"26% of base mana","range":30,"time":"2 sec cast","cd":"6 sec","description":"Hurls a lightning bolt at the enemy, dealing 973 to 1111 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."},{"name":"Improved Fire Nova","rank":2,"description":"Increases the damage done by your Fire Nova by 20% and reduces the cooldown by 4 sec."},{"name":"Convection","rank":5,"description":"Reduces the mana cost of your Shock, Lightning Bolt, Chain Lightning, Lava Burst, and Wind Shear spells by 10%."},{"name":"Improved Ghost Wolf","rank":2,"description":"Reduces the cast time of your Ghost Wolf spell by 2 sec."},{"name":"Unleashed Rage","rank":3,"description":"Increases your expertise by 9, and increases all party and raid members' attack power by 10% while within 100 yards of the Shaman.","classes":["Enhancement Shaman"]},{"name":"Improved Windfury Totem","rank":2,"description":"Increases the melee haste granted by your Windfury totem by 4%.","classes":["Enhancement Shaman"]},{"name":"Maelstrom Weapon","rank":5,"description":"When you deal damage with a melee weapon, you have a chance (higher than rank 4) to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Healing Wave, Chain Heal, or Hex spell by 20%. Stacks up to 5 times. Lasts 30 sec."},{"name":"Call of the Elements","time":"Instant","description":"Simultaneously places up to 4 totems specified in the Totem Bar."},{"name":"Lightning Shield","rank":11,"time":"Instant cast","description":"The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 380 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time."},{"name":"Feral Spirit","cost":"12% of base mana","range":30,"time":"Instant","cd":"3 min","description":"Summons two Spirit Wolves under the command of the Shaman, lasting 45 sec."},{"name":"Stormstrike","cost":"8% of base mana","range":"Melee","time":"Instant","cd":"8 sec","requirement":"Melee Weapon","description":"Instantly attack with both weapons. In addition, the next 4 sources of Nature damage dealt to the target from the Shaman are increased by 20%. Lasts 12 sec."},{"name":"Earth Shock","rank":10,"cost":"18% of base mana","range":25,"time":"Instant cast","cd":"6 sec","description":"Instantly shocks the target with concussive force, causing 849 to 895 Nature damage and reducing melee attack speed by 10% for 8 sec."},{"name":"Strength of Earth Totem","rank":8,"cost":"10% of base mana","time":"Instant cast","requirement":"Earth Totem","description":"Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength and agility of all party and raid members within 30 yards by 155. Lasts 5 min.","classes":["Shamans"]},{"name":"Windfury Totem","cost":"11% of base mana","time":"Instant cast","requirement":"Air Totem","description":"Summons a Windfury Totem with 5 health at the feet of the caster. The totem provides 16% melee haste to all party and raid members within 30 yards. Lasts 5 min.","classes":["Shamans"]},{"name":"Shamanistic Rage","time":"Instant","cd":"1 min","description":"Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. This spell is usable while stunned. Lasts 15 sec."},{"name":"Lava Lash","rank":1,"cost":"4% of base mana","range":"Melee","time":"Instant","cd":"6 sec","requirement":"Melee Weapon","description":"You charge your off-hand weapon with lava, instantly dealing 100% off-hand Weapon damage. Damage is increased by 25% if your off-hand weapon is enchanted with Flametongue."},{"name":"Flametongue Weapon","rank":10,"cost":"6% of base mana","time":"Instant cast","requirement":"Melee Weapon","description":"Imbue the Shaman's weapon with fire, increasing total spell damage by 211. Each hit causes 88.96 to 274 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes."},{"name":"Windfury Weapon","rank":8,"cost":"7% of base mana","time":"Instant cast","requirement":"Melee Weapon","description":"Imbue the Shaman's weapon with wind. Each hit has a 20% chance of dealing additional damage equal to two extra attacks with 1250 extra attack power. Lasts 30 minutes."},{"name":"Shamanistic Focus","rank":1,"description":"Reduces the mana cost of your Shock spells by 45%."},{"name":"Improved Stormstrike R1","rank":1,"description":"When you Stormstrike, you have a 50% chance to immediately grant you 20% of your base mana."},{"name":"Ancestral Healing","rank":3,"description":"Reduces your target's physical damage taken by 10% for 15 sec after getting a critical effect from one of your healing spells.","classes":["Restoration Shaman"]},{"name":"Restorative Totems","rank":2,"description":"Increases the effect of your Mana Spring Totem by 12%, and increases the amount healed by your Healing Stream Totem by 30%.","classes":["Restoration Shaman"]},{"name":"Chain Heal","rank":7,"cost":"19% of base mana","range":40,"time":"2.5 sec cast","description":"Heals the friendly target for 1055 to 1205, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump reduces the effectiveness of the heal by 40%. Heals 3 total targets."},{"name":"Riptide","rank":4,"cost":"18% of base mana","range":40,"time":"Instant cast","cd":"6 sec","description":"Heals a friendly target for 1604 to 1736 and another 1670 over 15 sec. Your next Chain Heal cast on that primary target within 15 sec will consume the healing over time effect and increase the amount of the Chain Heal by 25%."},{"name":"Tidal Waves","rank":5,"description":"When you cast Chain Heal or Riptide, you have a 100% chance to lower the cast time of your Healing Wave spell by 30% and increase the critical effect chance of your Lesser Healing Wave spell by 25%, until two such spells have been cast. In addition, your Healing Wave gains an additional 20% of your bonus healing effects and your Lesser Healing Wave gains an additional 10% of your bonus healing effects."},{"name":"Healing Wave","rank":14,"cost":"25% of base mana","range":40,"time":"3 sec cast","description":"Heals a friendly target for 3034 to 3466."},{"name":"Lesser Healing Wave","rank":9,"cost":"15% of base mana","range":40,"time":"1.5 sec cast","description":"Heals a friendly target for 1606 to 1834."},{"name":"Stoneskin Totem","rank":10,"cost":"10% of base mana","time":"Instant cast","requirement":"Earth Totem","description":"Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party and raid members within 30 yards, increasing armor by 1150. Lasts 5 min."},{"name":"Healing Stream Totem","rank":3,"cost":"3% of base mana","time":"Instant cast","requirement":"Water Totem","description":"Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 10 every 2 seconds."},{"name":"Flametongue Totem","rank":8,"cost":"11% of base mana","time":"Instant cast","requirement":"Fire Totem","description":"Summons a Flametongue Totem with 5 health at the feet of the caster. Party and raid members within 30 yards of the totem have their spell damage and healing increased by up to 144. Lasts 5 min.","classes":["Shamans"]},{"name":"Nature's Swiftness V2","time":"Instant cast","cd":"2 min","description":"When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell. Nature's Swiftness shares a cooldown with Elemental Mastery."},{"name":"Earth Shield","rank":5,"cost":"15% of base mana","time":"Instant cast","description":"Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 337. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time."},{"name":"Elemental Weapons","rank":3,"description":"Increases the damage caused by your Windfury Weapon effect by 40% increases the spell damage on your Flametongue Weapon by 30% and increases the bonus healing on your Earthliving Weapon by 30%."},{"name":"Fel Intelligence","rank":5,"description":"Increases party and raid members Intellect by 48 and Spirit by 64.","classes":["Affliction Warlock"]},{"name":"Improved Shadow Bolt","rank":5,"description":"Increases the damage done by your Shadow Bolt spell by 10%, and your Shadow Bolt has a 100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5%. Effect lasts 30 sec.","classes":["Affliction Warlock","Demonology Warlock"]},{"name":"Curse of the Elements","rank":5,"cost":"10% of base mana","range":30,"time":"Instant cast","description":"Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and Shadow resistances by 165 and increasing magic damage taken by 13%. Only one Curse per Warlock can be active on any one target.","classes":["Warlocks"]},{"name":"Improved Curse of Weakness","rank":2,"description":"Increases the amount of attack power reduced by your Curse of Weakness by 20%.","classes":["Affliction Warlock"]},{"name":"Haunt","rank":4,"cost":"12% of base mana","range":30,"time":"1.5 sec cast","cd":"8 sec","description":"You send a ghostly soul into the target, dealing 645 to 753 Shadow damage and increasing all damage done by your Shadow damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of the damage it did to the target."},{"name":"Drain Soul","rank":6,"cost":"14% of base mana","range":30,"time":"Channeled","description":"Drains the soul of the target, causing 710 Shadow damage over 15 sec. If the target is at or below 25% health, Drain Soul causes four times the normal damage. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Each time the Drain Soul damages the target, it also has a chance to generate a Soul Shard. Soul Shards are required for other spells."},{"name":"Seed of Corruption","rank":3,"cost":"34% of base mana","range":30,"time":"2 sec cast","description":"Imbeds a demon seed in the enemy target, causing 1518 Shadow damage over 18 sec. When the target takes 1518 total damage or dies, the seed will inflict 1633 to 1897 Shadow damage to all enemies within 15 yards of the target. Only one Corruption spell per Warlock can be active on any one target."},{"name":"Life Tap","rank":8,"time":"Instant cast","description":"Converts (2000 + Spirit * 1.5 health) into (2000 * 1 + Shadow power *.5 * 1 mana). Spell power increases the amount of mana returned."},{"name":"Shadow Bolt","rank":13,"cost":"17% of base mana","range":30,"time":"3 sec cast","description":"Sends a shadowy bolt at the enemy, causing 690 to 770 Shadow damage."},{"name":"Unstable Affliction","rank":5,"cost":"15% of base mana","range":30,"time":"1.5 sec cast","description":"Shadow energy slowly destroys the target, causing 1150 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 2070 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target."},{"name":"Corruption","rank":10,"cost":"14% of base mana","range":30,"time":"Instant cast","description":"Corrupts the target, causing 1080 Shadow damage over 18 sec."},{"name":"Curse of Agony","rank":9,"cost":"10% of base mana","range":30,"time":"Instant cast","description":"Curses the target with agony, causing 1740 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target."},{"name":"Summon Felhunter","rank":"Summon","cost":"80% of base mana","time":"10 sec cast","requirement":"Soul Shard","description":"Summons a Felhunter under the command of the Warlock."},{"name":"Everlasting Affliction","rank":5,"description":"Your Corruption and Unstable Affliction spells gain an additional 5% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a 100% chance to reset the duration of your Corruption spell on the target."},{"name":"Death's Embrace","rank":3,"description":"Increases the amount drained by your Drain Life by 30% while your health is at or below 20% health, and increases the damage done by your Shadow spells by 12% when your target is at or below 35% health."},{"name":"Shadowflame","rank":2,"cost":"25% of base mana","time":"Instant cast","cd":"15 sec","description":"Targets in a cone in front of the caster take 615 to 671 Shadow damage and an additional 644 Fire damage over 8 sec."},{"name":"Demonic Pact","rank":5,"description":"Increases your spell damage by 10%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by 10% of your Spell Damage for 45 sec. This effect has a 20 sec cooldown. Does not work on Enslaved demons.","classes":["Demonology Warlock"]},{"name":"Incinerate","rank":4,"cost":"14% of base mana","range":30,"time":"2.5 sec cast","description":"Deals 582 to 676 Fire damage to your target and an additional 145.5 to 169 Fire damage if the target is affected by an Immolate spell."},{"name":"Molten Core","rank":2,"description":"Increases the duration of your Immolate by 6 sec, and you have a 8% chance to gain the Molten Core effect when your Corruption deals damage. The Molten Core effect empowers your next 3 Incinerate or Soul Fire spells cast within 15 sec.","extra":["Incinerate - Increases damage done by 12% and reduces cast time by 20%.","Soul Fire - Increases damage done by 12% and increases critical strike chance by 10%."]},{"name":"Soul Fire","rank":6,"cost":"9% of base mana","range":30,"time":"6 sec cast","requirement":"Soul Shard","description":"Burn the enemy's soul, causing 1323 to 1657 Fire damage."},{"name":"Decimation","rank":2,"description":"When you Shadowbolt, Incinerate or Soul Fire a target that is at or below 35% health, the cast time of your Soul Fire spell is reduced by 40% for 10 sec. Soul Fires cast under the effect of Decimation cost no shard."},{"name":"Metamorphosis","time":"Instant","cd":"3 min","description":"You transform into a Demon for 30 sec. This form increases your armor contribution from items by 600%, damage by 20%, reduces the chance you'll be critically hit by melee attacks by 6% and reduces the duration of stun and snare effects by 50%. You gain some unique demon abilities in addition to your normal abilities."},{"name":"Demonic Empowerment","cost":"6% of base mana","range":100,"time":"Instant cast","cd":"1 min","description":"Grants the Warlock's summoned demon Empowerment.","extra":["Imp - Increases the Imp's spell critical strike chance by 20% for 30 sec.","Voidwalker - Increases the Voidwalker's health by 20%, and its threat generated from spells and attacks by 20% for 20 sec.","Succubus - Instantly vanishes, causing the Succubus to go into an improved Invisibility state. The vanish effect removes all stuns, snares and movement impairing effects from the Succubus.","Felhunter - Dispels all magical effects from the Felhunter.","Felguard - Increases the Felguard's attack speed by 20% and breaks all stun, snare and movement impairing effects and makes your Felguard immune to them for 15 sec."]},{"name":"Immolate","rank":11,"cost":"17% of base mana","range":30,"time":"2 sec cast","description":"Burns the enemy for 460 Fire damage and then an additional 785 Fire damage over 15 sec."},{"name":"Curse of Doom","rank":3,"cost":"15% of base mana","range":30,"time":"Instant cast","cd":"1 min","description":"Curses the target with impending doom, causing 7300 Shadow damage after 1 min. If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned. Cannot be cast on players."},{"name":"Immolation Aura","rank":"Demon","cost":"64% of base mana","time":"Instant cast","cd":"30 sec","requirement":"Metamorphosis","description":"Ignites the area surrounds you, causing 251 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec."},{"name":"Summon Felguard","rank":"Summon","cost":"80% of base mana","time":"10 sec cast","requirement":"Soul Shard","description":"Summons a Felguard under the command of the Warlock."},{"name":"Improved Demonic Tactics","rank":3,"description":"Increases your summoned demon's critical strike chance equal to 30% of your critical strike chance."},{"name":"Nemesis","rank":3,"description":"Reduces the cooldown of your Demonic Empowerment, Metamorphosis, and Fel Domination spells by 30%."},{"name":"Suppression","rank":3,"description":"Increases your chance to hit with spells by 3%, and reduces the mana cost of your Affliction spells by 6%."},{"name":"Intensity-alternate","rank":2,"description":"Reduces the pushback suffered from damaging attacks while casting or channeling any Destruction spell by 70%."},{"name":"Intensity-alternate R1","rank":1,"description":"Reduces the pushback suffered from damaging attacks while casting or channeling any Destruction spell by 35%."},{"name":"Blood Pact","rank":7,"range":20,"time":"Instant","description":"Increases party and raid members' health by 1330.","classes":["Destruction Warlock"]},{"name":"Improved Imp","rank":3,"description":"Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.","classes":["Destruction Warlock"]},{"name":"Backdraft","rank":3,"description":"When you cast Conflagrate, the cast time and global cooldown of your next three Destruction spells is reduced by 30%. Lasts 15 sec."},{"name":"Chaos Bolt","rank":4,"cost":"7% of base mana","range":30,"time":"2.5 sec cast","cd":"12 sec","description":"Sends a bolt of chaotic fire at the enemy, dealing 1429 to 1813 Fire damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects."},{"name":"Conflagrate","cost":"16% of base mana","range":30,"time":"Instant cast","cd":"10 sec","description":"Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 60% of your Immolate or Shadowflame, and causes an additional 40% damage over 6 sec."},{"name":"Summon Imp","rank":"Summon","cost":"64% of base mana","time":"10 sec cast","description":"Summons an Imp under the command of the Warlock."},{"name":"Pyroclasm","rank":3,"description":"When you critically strike with Searing Pain or Conflagrate, your Fire and Shadow spell damage is increased by 6% for 10 sec."},{"name":"Unholy Power R3","rank":3,"description":"Increases the damage done by your Voidwalker, Succubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 12%."},{"name":"Soul Link","cost":"16% of base mana","range":100,"time":"Instant cast","description":"When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. Lasts as long as the demon is active and controlled."},{"name":"Fel Domination","time":"Instant cast","cd":"3 min","description":"Your next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%."},{"name":"Destructive Reach","rank":2,"description":"Increases the range of your Destruction spells by 20% and reduces threat caused by Destruction spells by 20%."},{"name":"Improved Corruption R1","rank":1,"description":"Increases the damage done by your Corruption by 2%, and increases the critical strike chance of your Seed of Corruption by 1%."},{"name":"Soul Leech","rank":3,"description":"Gives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 30% chance to return health equal to 20% of the damage caused."},{"name":"Improved Soul Leech","rank":2,"description":"Your Soul Leech effect also restores mana to you and your summoned demon equal to 2% of maximum mana, and has a 100% chance to grant up to 10 party or raid members mana regeneration equal to 1% of maximum mana per 5 sec. Lasts for 15 sec.","classes":["Destruction Warlock"]},{"name":"Trauma","rank":2,"description":"Your melee critical strikes increase the effectiveness of Bleed effects on the target by 30% for 1 min.","classes":["Arms Warrior"]},{"name":"Blood Frenzy","rank":2,"description":"Increases your melee attack speed by 10%. In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.","classes":["Arms Warrior"]},{"name":"Battle Shout","rank":9,"cost":"10 Rage","time":"Instant","description":"The warrior shouts, increasing attack power of all raid and party members within 30 yards by 550. Lasts 2 min.","classes":["Warriors"]},{"name":"Demoralizing Shout","rank":8,"cost":"10 Rage","time":"Instant","description":"Reduces the melee attack power of all enemies within 10 yards by 411 for 30 sec.","classes":["Warriors"]},{"name":"Heroic Strike","rank":13,"cost":"15 Rage","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"A strong attack that increases melee damage by 495 and causes a high amount of threat. Causes 173 additional damage against Dazed targets."},{"name":"Cleave","rank":8,"cost":"20 Rage","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"A sweeping attack that does your weapon damage plus 222 to the target and his nearest ally."},{"name":"Berserker Rage","time":"Instant","cd":"30 sec","description":"The warrior enters a berserker rage, removing and granting immunity to Fear, Sap and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec."},{"name":"Bloodrage","cost":"16% of base health","time":"Instant","cd":"1 min","description":"Generates 20 rage at the cost of health, and then generates an additional 10 rage over 10 sec."},{"name":"Charge","rank":3,"range":"8 - 25","time":"Instant","cd":"15 sec","requirement":"Battle Stance","description":"Charge an enemy, generate 15 rage, and stun it for 1.5 sec. Cannot be used in combat."},{"name":"Rend","rank":10,"cost":"10 Rage","range":"Melee","time":"Instant","requirement":"Battle Stance, Defensive Stance, Melee Weapon","description":"Wounds the target causing them to bleed for 380 damage plus an additional (based on weapon damage) over 15 sec. If used while your target is above 75% health, Rend does 35% more damage."},{"name":"Mortal Strike","rank":8,"cost":"30 Rage","range":"Melee","time":"Instant","cd":"6 sec","requirement":"Melee Weapon","description":"A vicious strike that deals weapon damage plus 380 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.","classes":["Arms Warrior"]},{"name":"Slam","rank":8,"cost":"15 Rage","range":"Melee","time":"1.5 sec cast","requirement":"Melee Weapon","description":"Slams the opponent, causing weapon damage plus 250."},{"name":"Overpower","rank":4,"cost":"5 Rage","range":"Melee","time":"Instant","cd":"5 sec","requirement":"Melee Weapon, Battle Stance","description":"Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried."},{"name":"Execute","rank":9,"cost":"15 Rage","range":"Melee","time":"Instant","requirement":"Battle Stance, Berserker Stance, Melee Weapon","description":"Attempt to finish off a wounded foe, causing (1456 + Attack power * 0.2) damage and converting each extra point of rage into 38 additional damage (up to a maximum cost of 30 rage). Only usable on enemies that have less than 20% health."},{"name":"Sudden Death","rank":3,"description":"Your melee hits have a 9% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least 10 rage after using Execute."},{"name":"Bladestorm","cost":"25 Rage","time":"Instant","cd":"1 min","requirement":"Melee Weapon","description":"Instantly Whirlwind up to 4 nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed."},{"name":"Taste for Blood","rank":3,"description":"Whenever your Rend ability causes damage, you have a 100% chance of allowing the use of your Overpower ability for 9 sec. 1 charge. This effect will not occur more than once every 6 sec."},{"name":"Sweeping Strikes","cost":"30 Rage","time":"Instant","cd":"30 sec","requirement":"Battle Stance, Berserker Stance","description":"Your next 5 melee attacks strike an additional nearby opponent."},{"name":"Thunder Clap","rank":9,"cost":"20 Rage","time":"Instant","cd":"6 sec","requirement":"Battle Stance, Defensive Stance","description":"Blasts nearby enemies increasing the time between their attacks by 10% for 30 sec and doing 300 damage to them. Damage increased by attack power. This ability causes additional threat.","classes":["Warriors"]},{"name":"Improved Execute","rank":2,"description":"Reduces the rage cost of your Execute ability by 5."},{"name":"Anger Management","rank":1,"description":"Generates 1 rage per 3 seconds."},{"name":"Weapon Mastery","rank":2,"description":"Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects."},{"name":"Commanding Presence","rank":5,"description":"Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.","classes":["Arms Warrior","Fury Warrior"]},{"name":"Improved Cleave","rank":3,"description":"Increases the bonus damage done by your Cleave ability by 120%."},{"name":"Unbridled Wrath R2","rank":2,"description":"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 1)."},{"name":"Incite","rank":3,"description":"Increases the critical strike chance of your Heroic Strike, Thunder Clap and Cleave abilities by 15%."},{"name":"Rampage","rank":"Passive","description":"Increases ranged and melee critical hit chance of all party and raid members within 100 yds by 5%.","classes":["Fury Warrior"]},{"name":"Intercept","cost":"10 Rage","range":"8 - 25","time":"Instant","cd":"30 sec","requirement":"Berserker Stance","description":"Charge an enemy, causing (Attack power * 0.12) damage (based on attack power) and stunning it for 3 sec."},{"name":"Heroic Throw","range":30,"time":"Instant","cd":"1 min","requirement":"Melee Weapon","description":"Throws your weapon at the enemy causing (12 + Attack power * .50) damage (based on attack power). This ability causes high threat."},{"name":"Whirlwind","cost":"25 Rage","time":"Instant","cd":"10 sec","requirement":"Berserker Stance, Melee Weapon","description":"In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy."},{"name":"Bloodthirst","cost":"20 Rage","range":"Melee","time":"Instant","cd":"4 sec","requirement":"Melee Weapon","description":"Instantly attack the target causing (Attack power * 50 / 100) damage. In addition, the next 3 successful melee attacks will restore 1% of max health. This effect lasts 8 sec. Damage is based on your attack power."},{"name":"Recklessness","time":"Instant","cd":"5 min","requirement":"Berserker Stance","description":"Your next 3 special ability attacks have an additional 100% to critically hit but all damage taken is increased by 20%. Lasts 12 sec."},{"name":"Death Wish","cost":"10 rage","time":"Instant","cd":"3 min","description":"When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 sec."},{"name":"Heroic Fury","time":"Instant","cd":"45 sec","description":"Removes any Immobilization effects and refreshes the cooldown of your Intercept ability."},{"name":"Enrage-alternate","rank":5,"description":"Gives you a 30% chance to receive a 10% damage bonus for 12 sec after being the victim of a damaging attack. This effect does not stack with Wrecking Crew."},{"name":"Precision","rank":3,"description":"Increases your chance to hit with melee weapons by 3%."},{"name":"Sunder Armor","rank":7,"cost":"15 Rage","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Sunders the target's armor, reducing it by 785 per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts until cancelled.","classes":["Warriors"]},{"name":"Vigilance","range":30,"time":"Instant","description":"Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.","classes":["Protection Warrior"]},{"name":"Improved Thunder Clap","rank":3,"description":"Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 30% and the slowing effect by an additional 10%.","classes":["Arms Warrior","Protection Warrior"]},{"name":"Retaliation","time":"Instant","cd":"5 min","requirement":"Battle Stance","description":"Instantly counterattack any enemy that strikes you in melee for 12 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 20 attacks will cause retaliation."},{"name":"Shield Slam","rank":8,"cost":"20 Rage","range":"Melee","time":"Instant","cd":"6 sec","requirement":"Shields","description":"Slam the target with your shield, causing 990 to 1040 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat."},{"name":"Sword and Board","rank":3,"description":"Increases the critical strike chance of your Devastate ability by 15% and when your Devastate or Revenge ability deals damage it has a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec."},{"name":"Revenge","rank":9,"cost":"5 Rage","range":"Melee","time":"Instant","cd":"5 sec","requirement":"Defensive Stance, Melee Weapon","description":"Instantly counterattack an enemy for (1636 + Attack power * 0.310 to 1998 + Attack power * 0.310) damage. Revenge is only usable after the warrior blocks, dodges or parries an attack."},{"name":"Devastate","rank":5,"cost":"15 Rage","range":"Melee","time":"Instant","requirement":"Shields","description":"Sunder the target's armor causing the Sunder Armor effect. In addition, causes 120% of weapon damage plus 242 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times."},{"name":"Shockwave","cost":"15 Rage","time":"Instant","description":"Sends a wave of force in front of the warrior, causing (75 / 100 * Attack power) damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec."},{"name":"Enraged Regeneration","cost":"15 Rage","time":"Instant","cd":"3 min","description":"You regenerate 30% of your total health over 10 sec. This ability requires an Enrage effect, consumes all Enrage effects and prevents any from affecting you for the full duration."},{"name":"Last Stand","time":"Instant","cd":"3 min","description":"When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost."},{"name":"Shield Block","time":"Instant","cd":"1 min","requirement":"Defensive Stance, Shields","description":"Increases your chance to block and block value by 100% for 10 sec."},{"name":"Shield Wall","time":"Instant","cd":"5 min","requirement":"Defensive Stance, Shields","description":"Reduces all damage taken by 60% for 12 sec."},{"name":"Impale","rank":2,"description":"Increases the critical strike damage bonus of your abilities by 20%."},{"name":"Deep Wounds","rank":3,"description":"Your critical strikes cause the opponent to bleed, dealing 48% of your melee weapon's average damage over 6 sec."},{"name":"Booming Voice","rank":2,"description":"Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.","classes":["Warriors"]},{"name":"Improved Demoralizing Shout","rank":5,"description":"Increases the melee attack power reduction of your Demoralizing Shout by 40%.","classes":["Warriors"]},{"name":"Improved Heroic Strike","rank":3,"description":"Reduces the cost of your Heroic Strike ability by 3 rage points."},{"name":"Abomination's Might","rank":2,"description":"Increases the attack power by 10% of party and raid members within 100 yards. Also increases your total Strength by 2%.","classes":["Blood Death Knight"]},{"name":"Improved Icy Talons","description":"Increases the melee haste of all party and raid members within 100 yds by 20% and your haste by an additional 5%.","classes":["Blood Death Knight","Frost Death Knight"]},{"name":"Improved Icy Touch","rank":3,"description":"Your Icy Touch does an additional 15% damage and your Frost Fever reduces melee and ranged attack speed by an additional 6%.","classes":["Death Knights"]},{"name":"Horn of Winter","cd":"20 sec","description":"The Death Knight blows the Horn of Winter, which generates 10 runic power and increases total Strength and Agility of all party or raid members within 30 yards by 155. Lasts 2 min.","classes":["Death Knights"]},{"name":"Icy Touch","rank":5,"cost":"1 Frost","range":20,"time":"Instant cast","description":"Chills the target for 227 to 245 Frost damage and infects them with Frost Fever, a disease that deals periodic damage and reduces melee and ranged attack speed by 14% for 15 sec. Very high threat when in Frost Presence.","classes":["Death Knights"]},{"name":"Blood Tap","cost":"6% of base health","time":"Instant","cd":"1 min","description":"Immediately activates a Blood Rune and converts it into a Death Rune for the next 20 sec. Death Runes count as a Blood, Frost or Unholy Rune."},{"name":"Empower Rune Weapon","time":"Instant","cd":"5 min","description":"Empower your rune weapon, immediately activating all your runes and generating 25 runic power."},{"name":"Plague Strike","rank":6,"cost":"1 Unholy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"A vicious strike that deals 50% weapon damage plus 189 and infects the target with Blood Plague, a disease dealing Shadow damage over time."},{"name":"Blood Strike","rank":6,"cost":"1 Blood","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Instantly strike the enemy, causing 40% weapon damage plus 306, total damage increased by 12.5% for each of your diseases on the target."},{"name":"Frost Presence","cost":"1 Frost","time":"Instant","cd":"1 sec","description":"The death knight takes on the presence of frost, increasing Stamina by 8%, armor contribution from cloth, leather, mail and plate items by 60%, and reducing damage taken by 8%. Increases threat generated. Only one Presence may be active at a time."},{"name":"Hysteria","range":30,"time":"Instant","cd":"3 min","description":"Induces a friendly unit into a killing frenzy for 30 sec. The target is Enraged, which increases their physical damage by 20%, but causes them to lose health equal to 1% of their maximum health every second."},{"name":"Rune Strike","cost":"20 Runic Power","range":"Melee","time":"Instant","description":"Strike the target for 150% weapon damage plus (150 * Attack power * 10 / 10000). Only usable after the Death Knight dodges or parries. Can't be dodged, blocked, or parried. This attack causes a high amount of threat."},{"name":"Death Strike","rank":5,"cost":"1 Unholy, 1 Frost","range":"Melee","time":"Instant","description":"A deadly attack that deals 75% weapon damage plus 223 and heals the Death Knight for 5% of their maximum health for each of their diseases on the target."},{"name":"Death Rune Mastery","rank":3,"description":"Whenever you hit with Death Strike or Obliterate there is a 100% chance that the Frost and Unholy Runes will become Death Runes when they activate. Death Runes count as a Blood, Frost or Unholy Rune."},{"name":"Blood Plague","description":"A disease dealing Shadow damage every 3 sec for 15 sec."},{"name":"Frost Fever","description":"A disease dealing Frost damage every 3 sec and reducing the target's melee and ranged attack speed by 14% for 15 sec."},{"name":"Blade Barrier","rank":5,"description":"Whenever your Blood Runes are on cooldown, you gain the Blade Barrier effect, which decreases damage taken by 5% for the next 10 sec."},{"name":"Pestilence","rank":5,"cost":"1 Blood","range":"Melee","time":"Instant cast","description":"Causes 65 to 79 Shadow damage to the target and all targets within 10 yards and spreads any diseases on the target to the additional targets."},{"name":"Death and Decay","rank":4,"cost":"1 Blood, 1 Unholy, 1 Frost","range":30,"time":"Instant cast","cd":"30 sec","description":"Corrupts the ground targeted by the Death Knight, causing 62 Shadow damage every sec that targets remain in the area for 10 sec. This ability produces a high amount of threat."},{"name":"Blood Boil","rank":4,"cost":"1 Blood","time":"Instant cast","description":"Boils the blood of all enemies within 10 yards, dealing 180 to 220 Shadow damage. Deals additional damage to targets infected with Blood Plague or Frost Fever."},{"name":"Mark of Blood","cost":"1 Blood","range":30,"time":"Instant","cd":"3 min","description":"Place a Mark of Blood on an enemy. Whenever the marked enemy deals damage to a target, that target is healed for 4% of its maximum health. Lasts for 20 sec or up to 20 hits."},{"name":"Vampiric Blood","cost":"1 Blood","time":"Instant","cd":"1 min","description":"Temporarily grants the Death Knight 15% of maximum health and increases the amount of health generated through spells and effects by 35% for 10 sec. After the effect expires, the health is lost."},{"name":"Icebound Fortitude","cost":"20 Runic Power","time":"Instant","cd":"2 min","description":"The Death Knight freezes their blood to become immune to Stun effects and reduce all damage taken by 30% plus additional damage reduction based on Defense for 12 sec."},{"name":"Anti-Magic Shell","cost":"20 Runic Power","time":"Instant","cd":"45 sec","description":"Surrounds the Death Knight in an Anti-Magic Shell, absorbing 75% of the damage dealt by harmful spells (up to a maximum of 50% of the Death Knight's health) and preventing application of harmful magical effects. Damage absorbed by Anti-Magic Shell energizes the Death Knight with additional runic power. Lasts 5 sec."},{"name":"Army of the Dead","cost":"1 Blood, 1 Unholy, 1 Frost","time":"Channeled","cd":"10 min","description":"Summons an entire legion of Ghouls to fight for the Death Knight. The Ghouls will swarm the area, taunting and fighting anything they can. While channelling Army of the Dead, the Death Knight takes less damage equal to their Dodge plus Parry chance."},{"name":"Death Pact","cost":"40 Runic Power","time":"Instant cast","cd":"2 min","description":"Sacrifices an undead minion, healing the Death Knight for 40% of their maximum health. This heal cannot be a critical."},{"name":"Bloody Strikes","rank":3,"description":"Increases the damage of Blood Strike by 15% and Heart Strike by 45%, and increases the damage of Blood Boil by 30%."},{"name":"Spell Deflection","rank":3,"description":"You have a chance equal to your Parry chance of taking 45% less damage from a direct damage spell."},{"name":"Anticipation R2","rank":2,"description":"Increases your Dodge chance by 2%."},{"name":"Two-Handed Weapon Specialization","rank":2,"description":"Increases the damage you deal with two-handed melee weapons by 4%."},{"name":"Scent of Blood R2","rank":2,"description":"You have a 15% chance after dodging, parrying or taking direct damage to gain the Scent of Blood effect, causing your next 2 melee hits to generate 10 runic power."},{"name":"Anticipation","rank":5,"description":"Increases your Dodge chance by 5%."},{"name":"Nerves of Cold Steel","rank":3,"description":"Increases your chance to hit with one-handed melee weapons by 3% and increases the damage done by your offhand weapon by 25%."},{"name":"Icy Reach","rank":2,"description":"Increases the range of your Icy Touch, Chains of Ice and Howling Blast by 10 yards."},{"name":"Killing Machine R3","rank":3,"description":"Your melee attacks have a chance to make your next Icy Touch, Howling Blast or Frost Strike a critical strike. Effect occurs more often than Killing Machine (Rank 2)."},{"name":"Raise Dead","range":30,"time":"Instant","cd":"3 min","description":"Raises a Ghoul to fight by your side. If no humanoid corpse that yields experience or honor is available, you must supply Corpse Dust to complete the spell. You can have a maximum of one Ghoul at a time. Lasts 1 min."},{"name":"Heart Strike","rank":4,"cost":"1 Blood","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Instantly strike the target and his nearest ally, causing 50% weapon damage plus 198 on the primary target, and 25% weapon damage plus 99 on the secondary target. Each target takes 10% additional damage for each of your diseases active on that target."},{"name":"Dancing Rune Weapon","cost":"60 Runic Power","range":30,"time":"Instant","cd":"1 min","requirement":"Melee Weapon","description":"Summons a second rune weapon that fights on its own for 12 sec, doing the same attacks as the Death Knight but for 50% reduced damage."},{"name":"Death Coil","rank":5,"cost":"40 Runic Power","range":30,"time":"Instant cast","description":"Fire a blast of unholy energy, causing 443 Shadow damage to an enemy target or healing 664.5 damage from a friendly Undead target."},{"name":"Blood-Caked Blade","rank":3,"description":"Your auto attacks have a 30% chance to cause a Blood-Caked Strike, which hits for 25% weapon damage plus 12.5% for each of your diseases on the target."},{"name":"Morbidity","rank":3,"description":"Increases the damage and healing of Death Coil by 15% and reduces the cooldown on Death and Decay by 15 sec."},{"name":"Killing Machine","rank":5,"description":"Your melee attacks have a chance to make your next Icy Touch, Howling Blast or Frost Strike a critical strike. Effect occurs more often than Killing Machine (Rank 4)."},{"name":"Rime","rank":3,"description":"Increases the critical strike chance of your Icy Touch and Obliterate by 15% and casting Obliterate has a 15% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes."},{"name":"Unbreakable Armor","cost":"1 Frost","time":"Instant","cd":"1 min","description":"Reinforces your armor with a thick coat of ice, increasing your armor by 25% and increasing your Strength by 20% for 20 sec."},{"name":"Obliterate","rank":4,"cost":"1 Unholy, 1 Frost","range":"Melee","time":"Instant","description":"A brutal instant attack that deals 80% weapon damage plus 467, total damage increased 12.5% per each of your diseases on the target, but consumes the diseases."},{"name":"Frost Strike","rank":6,"cost":"40 Runic Power","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Instantly strike the enemy, causing 55% weapon damage plus 138 as Frost damage."},{"name":"Blood Presence","cost":"1 Blood","time":"Instant","cd":"1 sec","description":"Strengthens the Death Knight with the presence of blood, increasing damage by 15% and healing the Death Knight by 4% of damage dealt. Only one Presence may be active at a time."},{"name":"Unholy Presence","cost":"1 Unholy","time":"Instant","cd":"1 sec","description":"Infuses the death knight with unholy fury, increasing attack speed by 15%, movement speed by 15% and reducing the global cooldown on all abilities by 0.5 sec. Only one Presence may be active at a time."},{"name":"Howling Blast","rank":4,"cost":"1 Unholy, 1 Frost","range":20,"time":"Instant cast","cd":"8 sec","description":"Blast the target with a frigid wind dealing 518 to 562 Frost damage to all enemies within 10 yards."},{"name":"Ebon Plaguebringer","rank":3,"description":"Your Crypt Fever morphs into Ebon Plague, which increases magic damage taken by 13% in addition to increasing disease damage taken. Improves your critical strike chance with weapons and spells by 3% at all times.","classes":["Unholy Death Knight"]},{"name":"Scourge Strike","rank":4,"cost":"1 Unholy, 1 Frost","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"An unholy strike that deals 70% of weapon damage as Physical damage plus 560. In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage."},{"name":"Summon Gargoyle","cost":"60 Runic Power","range":30,"time":"Instant","cd":"3 min","description":"A Gargoyle flies into the area and bombards the target with Nature damage modified by the Death Knight's attack power. Persists for 30 sec."},{"name":"Desolation","rank":5,"description":"Your Blood Strikes cause you to deal 5% additional damage with all attacks for the next 20 sec."},{"name":"Bone Shield","cost":"1 Unholy","time":"Instant cast","cd":"1 min","description":"The Death Knight is surrounded by 3 whirling bones. While at least 1 bone remains, their takes 20% less damage from all sources and deals 2% more damage with all attacks, spells and abilities. Each damaging attack that lands consumes 1 bone. Lasts 5 min."},{"name":"Unholy Blight","description":"Causes the victims of your Death Coil to be surrounded by a vile swarm of unholy insects, taking 10% of the damage done by the Death Coil over 10 sec, and preventing any diseases on the victim from being dispelled."},{"name":"Morbidity R1","rank":1,"description":"Increases the damage and healing of Death Coil by 5% and reduces the cooldown on Death and Decay by 5 sec."},{"name":"Endless Winter","rank":2,"description":"Your strength is increased by 4% and your Mind Freeze no longer costs runic power."},{"name":"Aspect of the Pack","time":"Instant cast","cd":"1 sec","description":"The hunter and raid members within 40 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If you are struck under the effect of this aspect, you will be dazed for 4 sec. Only one Aspect can be active at a time."},{"name":"Frost Nova","rank":6,"cost":"7% of base mana","time":"Instant cast","cd":"25 sec","description":"Blasts enemies near the caster for 365 to 415 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect."},{"name":"Cleansing Totem","cost":"8% of base mana","time":"Instant cast","requirement":"Water Totem","description":"Summons a Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease and 1 poison effect from party members within 30 yards every 3 seconds. Lasts 5 min."},{"name":"Mass Dispel","cost":"33% of base mana","range":30,"time":"1.5 sec cast","description":"Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable."},{"name":"Divine Shield","cost":"3% of base mana","time":"Instant cast","cd":"5 min","description":"Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be targeted by Divine Shield, Divine Protection, or Hand of Protection again for 2 min. Cannot be used within 30 sec. of using Avenging Wrath."},{"name":"Ice Block","cost":"15 Mana","time":"Instant cast","cd":"5 min","description":"You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. Also causes Hypothermia, preventing you from recasting Ice Block for 30 sec."},{"name":"Cloak of Shadows","time":"Instant","cd":"1 min","description":"Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows."},{"name":"Mind Control","cost":"12% of base mana","range":20,"time":"Channeled","description":"Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min."},{"name":"Earthbind Totem","cost":"5% of base mana","time":"Instant cast","cd":"15 sec","requirement":"Earth Totem","description":"Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards."},{"name":"Mind-numbing Poison","description":"Coats a weapon with poison that lasts for 1 hour. Each strike has a 50% chance of poisoning the enemy, increasing their casting time by 30% for 10 sec.","classes":["Rogues"]},{"name":"Shiv","cost":"20 Energy","range":"Melee","time":"Instant","requirement":"Melee Weapon","description":"Performs an instant off-hand weapon attack that automatically applies the poison from your off-hand weapon to the target. Slower weapons require more Energy. Neither Shiv nor the poison it applies can be a critical strike. Awards 1 combo point."},{"name":"Tranquilizing Shot","cost":"8% of base mana","range":35,"time":"Instant","cd":"8 sec","requirement":"Ranged Weapon","description":"Attempts to remove 1 Enrage and 1 Magic effect from an enemy target."},{"name":"Levitate","cost":"3% of base mana","range":30,"time":"Instant cast","requirement":"Light Feather","description":"Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min."},{"name":"Slow Fall","cost":"6% of base mana","range":30,"time":"Instant cast","requirement":"Light Feather","description":"Slows friendly party or raid target's falling speed for 30 sec."},{"name":"Frost Resistance Aura","rank":5,"time":"Instant cast","description":"Gives 130 additional Frost resistance to all party and raid members within 40 yards. Players may only have one Aura on them per Paladin at any one time."},{"name":"Frost Resistance Totem","rank":6,"cost":"8% of base mana","time":"Instant cast","requirement":"Fire Totem","description":"Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 130, if within 30 yards."},{"name":"Concentration Aura","time":"Instant cast","description":"All party or raid members within 40 yards lose 35% less casting or channeling time when damaged. Players may only have one Aura on them per Paladin at any one time."},{"name":"Enhancing Totems","rank":3,"description":"Increases the effect of your Strength of Earth and Flametongue Totems by 15%.","classes":["Shamans"]},{"name":"Blessing of Might","rank":10,"cost":"5% of base mana","range":30,"time":"Instant cast","description":"Places a Blessing on the friendly target, increasing attack power by 550 for 10 min. Players may only have one Blessing on them per Paladin at any one time.","classes":["Paladins"]},{"name":"Improved Devotion Aura","rank":3,"description":"Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.","classes":["Holy Paladin","Protection Paladin"]},{"name":"Commanding Shout","rank":3,"cost":"10 Rage","time":"Instant","description":"Increases maximum health of all party and raid members within 30 yards by 2255. Lasts 2 min.","classes":["Warriors"]},{"name":"Blessing of Wisdom","rank":9,"cost":"5% of base mana","range":30,"time":"Instant cast","description":"Places a Blessing on the friendly target, restoring 92 mana every 5 seconds for 10 min. Players may only have one Blessing on them per Paladin at any one time.","classes":["Paladins"]},{"name":"Elemental Oath","rank":2,"description":"While Clearcasting from Elemental Focus is active, you deal 10% more spell damage. In addition, party and raid members within 100 yards receive a 5% bonus to their spell critical strike chance.","classes":["Elemental Shaman"]},{"name":"Improved Power Word: Fortitude","rank":2,"description":"Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%, and increases your total Stamina by 4%.","classes":["Priests"]},{"name":"Improved Mark of the Wild","rank":2,"description":"Increases the effects of your Mark of the Wild and Gift of the Wild spells by 40%, and increases all of your total attributes by 2%.","classes":["Druids"]},{"name":"Mark of the Wild","rank":9,"cost":"24% of base mana","range":30,"time":"Instant cast","description":"Increases the friendly target's armor by 750, all attributes by 37 and all resistances by 54 for 30 min.","classes":["Druids"]},{"name":"Blessing of Kings","cost":"6% of base mana","range":30,"time":"Instant cast","description":"Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.","classes":["Paladins"]},{"name":"Sting","rank":6,"cost":"20 Focus","range":"Melee","time":"Instant","cd":"6 sec","description":"Your wasp stings for 64 to 86 Nature damage, and decreases the armor of the target by 5% for 20 sec. While affected, the target cannot stealth or turn invisible.","classes":["Hunters"]},{"name":"Curse of Weakness","rank":9,"cost":"10% of base mana","range":30,"time":"Instant cast","description":"Target's melee attack power is reduced by 478 and armor is reduced by 5% for 2 min. Only one Curse per Warlock can be active on any one target.","classes":["Warlocks"]},{"name":"Mangle","range":"Melee","time":"Instant","description":"Mangle the target, inflicting damage and causing the target to take 30% additional damage from bleed effects for 1 min. This ability can be used in Cat Form or Dire Bear Form.","classes":["Feral Druid"]},{"name":"Lava Breath","rank":6,"cost":"20 Focus","range":30,"time":"Instant cast","cd":"10 sec","description":"Your pet breathes a double gout of molten lava at the target for 128 to 172 Fire damage and reduces the target's casting speed by 25% for 10 sec.","classes":["Beast Mastery Hunter"]},{"name":"Slow","cost":"12% of base mana","range":30,"time":"Instant cast","description":"Reduces target's movement speed by 60%, increases the time between ranged attacks by 60% and increases casting time by 30%. Lasts 15 sec. Slow can only affect one target at a time.","classes":["Arcane Mage"]},{"name":"Curse of Tongues","rank":2,"cost":"4% of base mana","range":30,"time":"Instant cast","description":"Forces the target to speak in Demonic, increasing the casting time of all spells by 30%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.","classes":["Warlocks"]},{"name":"Wound Poison","rank":7,"description":"Each strike has a chance of poisoning the enemy, causing Nature damage and reducing all healing effects used on them by 50% for 15 sec.","classes":["Rogues"]},{"name":"Nature's Grasp","rank":8,"time":"Instant cast","cd":"1 min","description":"While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots (Rank 8). 3 charges. Lasts 45 sec."},{"name":"Pain and Suffering","rank":3,"description":"Your Mind Flay has a 100% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own Shadow Word: Death by 30%."},{"name":"Ancestral Knowledge","rank":5,"description":"Increases your Intellect by 10%."},{"name":"Bloodsurge","rank":3,"description":"Your Heroic Strike, Bloodthirst, and Whirlwind hits have a 20% chance of making your next Slam instant for 5 sec."},{"name":"Rune Tap","cost":"1 Blood","time":"Instant cast","cd":"1 min","description":"Converts 1 Blood Rune into 10% of your maximum health."},{"name":"Subversion","rank":3,"description":"Increases the critical strike chance of Blood Strike, Scourge Strike, Heart Strike and Obliterate by 9%, and reduces threat generated while in Blood or Unholy Presence by 25%."},{"name":"Chill of the Grave","rank":2,"description":"Your Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 5 additional runic power."},{"name":"Improved Felhunter","rank":2,"description":"Your Felhunter regains 8% of its maximum mana each time it hits with its Shadow Bite ability and the cooldown on that ability is reduced by 4 sec. In addition, increases the effect of your Felhunter's Fel Intelligence by 10%.","classes":["Affliction Warlock"]},{"name":"Vampiric Embrace","time":"Instant cast","description":"Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min.","classes":["Shadow Priest"]},{"name":"Arcane Potency","rank":2,"description":"Increases the critical strike chance of your next damaging spell by 30% after gaining Clearcasting or Presence of Mind."},{"name":"Preparation","time":"Instant","cd":"8 min","description":"When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood and Shadowstep abilities."},{"name":"Enduring Winter R2","rank":2,"description":"Increases the duration of your Summon Water Elemental spell by 10 sec and your Frostbolt spell has a 66% chance to grant up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec. This effect cannot occur more often than once every 6 sec."},{"name":"Arcane Meditation R2","rank":2,"description":"Allows 33% of your mana regeneration to continue while casting."},{"name":"Frostbolt","rank":16,"cost":"11% of base mana","range":30,"time":"3 sec cast","description":"Launches a bolt of frost at the enemy, causing 799 to 861 Frost damage and slowing movement speed by 40% for 9 sec."},{"name":"Improved Blizzard R2","rank":2,"description":"Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40%. Lasts 1.5 sec."},{"name":"Ice Barrier","rank":8,"cost":"21% of base mana","time":"Instant cast","cd":"30 sec","description":"Instantly shields you, absorbing 3300 damage. Lasts 1 min. While the shield holds, spellcasting will not be delayed by damage."},{"name":"Unbridled Wrath R4","rank":4,"description":"Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 3)."},{"name":"Fel Concentration","rank":3,"description":"Reduces the pushback suffered from damaging attacks while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 70%."},{"name":"Improved Life Tap","rank":2,"description":"Increases the amount of Mana awarded by your Life Tap spell by 20%."},{"name":"Amplify Curse","description":"Reduces the global cooldown of your Curses by 0.5 sec."},{"name":"Bloody Vengeance","rank":3,"description":"Gives you a 3% bonus to physical damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times."},{"name":"Bloodworms","rank":3,"description":"Your weapon hits have a 9% chance to cause the target to spawn 2-4 Bloodworms. Bloodworms attack your enemies, healing you as they do damage for 20 sec or until killed."},{"name":"Improved Mortal Strike","rank":3,"description":"Increases the damage caused by your Mortal Strike ability by 10% and reduces the cooldown by 1 sec."},{"name":"Mirror Image","time":"Instant","cd":"3 min","description":"Creates 3 copies of the caster nearby, which cast spells and attack the mage's enemies. Lasts 30 sec."},{"name":"Rend and Tear","rank":5,"description":"Increases damage done by your Maul and Shred attacks on bleeding targets by 20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 25%."},{"name":"Master of Elements","rank":3,"description":"Your spell criticals will refund 30% of their base mana cost."},{"name":"Seal of Light","cost":"14% of base mana","time":"Instant cast","description":"Fills the Paladin with divine light for 30 min, giving each melee attack a chance to heal the Paladin for (0.15 * Attack power + 0.15 * Holy power). Only one Seal can be active on the Paladin at any one time.","extra":["Unleashing this Seal's energy will deal (1 + 0.25 * Holy power + 0.16 * Attack power) Holy damage to an enemy."]},{"name":"Flash of Light","rank":9,"cost":"7% of base mana","range":40,"time":"1.5 sec cast","description":"Heals a friendly target for 785 to 879."},{"name":"Conviction","rank":5,"description":"Increases your chance to get a critical strike with all spells and attacks by 5%."},{"name":"Earthliving Weapon","rank":5,"cost":"6% of base mana","time":"Instant cast","description":"Imbue the Shaman's weapon with earthen life. Increases healing done by 110 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 456 over 12 sec. Lasts 30 minutes."},{"name":"Poleaxe Specialization","rank":5,"description":"Increases your chance to get a critical strike and the critical damage caused with Axes and Polearms by 5%."},{"name":"Arcane Torrent","rank":"Racial","time":"Instant cast","cd":"2 min","description":"Silence all enemies within 8 yards for 2 sec and restores 6% of your Mana, or 15 Energy, or 15 Runic Power. Non-player victim spellcasting is also interrupted for 3 sec."},{"name":"Axe Specialization","rank":"Racial Passive","requirement":"One-Handed Axes, Two-Handed Axes","description":"Expertise with Fist Weapons, Axes and Two-Handed Axes increased by 5."},{"name":"Berserking","rank":"Racial","time":"Instant","cd":"3 min","description":"Increases your attack and casting speed by 20% for 10 sec."},{"name":"Blood Fury","rank":"Racial","time":"Instant","cd":"2 min","description":"Increases melee attack power by 322 and your damage and healing from spells and effects by up to 163."},{"name":"Bow Specialization","rank":"Racial Passive","requirement":"Bows","description":"Your chance to critically hit with Bows is increased by 1%."},{"name":"Command","rank":"Racial Passive","description":"Damage dealt by pets increased by 5%."},{"name":"Endurance","rank":"Racial Passive","description":"Total Health increased by 5%."},{"name":"Expansive Mind","rank":"Racial Passive","description":"Intellect increased by 5%."},{"name":"Gift of the Naaru","rank":"Racial","range":40,"cd":"3 min","description":"Heals the target for 1235 over 15 sec. The amount healed is increased by your spell power or attack power, whichever is higher."},{"name":"Gun Specialization","rank":"Racial Passive","description":"Your chance to critically hit with Guns is increased by 1%."},{"name":"Heroic Presence","rank":"Racial Passive","description":"Increases chance to hit with all spells and attacks by 1% for you and all party members within 30 yards."},{"name":"Mace Specialization-v2","rank":"Racial Passive","requirement":"One-Handed Maces, Two-Handed Maces","description":"Expertise with Maces and Two-Handed Maces increased by 5."},{"name":"Mace Specialization-v3","rank":"Racial Passive","requirement":"One-Handed Maces, Two-Handed Maces","description":"Expertise with Maces and Two-Handed Maces increased by 3."},{"name":"Quickness","rank":"Racial Passive","description":"Reduces the chance that melee and ranged attackers will hit you by 2%."},{"name":"Regeneration","rank":"Racial Passive","description":"Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat."},{"name":"Sword Specialization","rank":"Racial Passive","requirement":"One-Handed Swords, Two-Handed Swords","description":"Expertise with Swords and Two-Handed Swords increased by 3."},{"name":"The Human Spirit","rank":"Racial Passive","description":"Spirit increased by 3%."},{"name":"Stoneform","rank":"Racial","cd":"2 min","description":"Removes all poison, disease and bleed effects and increases your armor by 10% for 8 sec."},{"name":"Ghoul Frenzy","cost":"1 Unholy","range":45,"time":"Instant cast","cd":"10 sec","description":"Grants your pet 25% haste for 30 sec and heals it for 60% of its health over the duration."},{"name":"Dirge","rank":2,"description":"Your Death Strike, Plague Strike and Scourge Strike generate 5 additional runic power."},{"name":"Epidemic","rank":2,"description":"Increases the duration of Blood Plague and Frost Fever by 6 sec."},{"name":"Natural Perfection","rank":3,"description":"Your critical strike chance with all spells is increased by 3% and critical strikes against you give you the Natural Perfection effect reducing all damage taken by 4%. Stacks up to 3 times. Lasts 8 sec."},{"name":"Scorch","rank":11,"cost":"8% of base mana","range":30,"time":"1.5 sec cast","description":"Scorch the enemy for 376 to 444 Fire damage."},{"name":"Silent Resolve R1","rank":1,"description":"Reduces the threat generated by your Holy and Discipline spells by 7% and reduces the chance your helpful spells and damage over time effects will be dispelled by 10%."},{"name":"Improved Eviscerate","rank":3,"description":"Increases the damage done by your Eviscerate ability by 20%."},{"name":"Thundering Strikes","rank":5,"description":"Improves your chance to get a critical strike with all spells and attacks by 5%."},{"name":"Puncture R1","rank":1,"description":"Reduces the rage cost of your Sunder Armor and Devastate abilities by 1."},{"name":"Focused Rage","rank":3,"description":"Reduces the rage cost of your offensive abilities by 3."},{"name":"Improved Disciplines","rank":2,"description":"Reduces the cooldown of your Shield Wall, Retaliation and Recklessness abilities by 60 secs."},{"name":"Resourcefulness","rank":3,"description":"Reduces the mana cost of all traps, melee abilities and Black Arrow by 60% and reduces the cooldown of all traps and Black Arrow by 6 sec."},{"name":"Hunting Party R2","rank":2,"description":"Increases your total Agility by an additional 2%, and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 66% chance to grant up to 10 party or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec."},{"name":"Black Ice R4","rank":4,"description":"Increases your Frost and Shadow damage by 8%."},{"name":"Unrelenting Storm","rank":3,"description":"Regenerate mana equal to 12% of your Intellect every 5 sec, even while casting."},{"name":"Judgements of the Pure","rank":5,"description":"Increases the damage done by your Seal and Judgement spells by 25%, and your Judgement spells increase your casting and melee haste by 15% for 1 min."},{"name":"Tidal Force","time":"Instant cast","cd":"3 min","description":"Increases the critical effect chance of your Healing Wave, Lesser Healing Wave and Chain Heal by 60%. Each critical heal reduces the chance by 20%. Lasts 20 sec."},{"name":"Cruelty R2","rank":2,"description":"Increases your chance to get a critical strike with melee weapons by 2%."},{"name":"Seal of Wisdom","cost":"14% of base mana","time":"Instant cast","description":"Fills the Paladin with divine wisdom for 30 min, giving each melee attack a chance to restore 4% of the paladin's maximum mana. Only one Seal can be active on the Paladin at any one time.","extra":["Unleashing this Seal's energy will deal (1 + 0.25 * Holy Power + 0.16 * Attack Power) Holy damage to an enemy."]},{"name":"Dire Bear Form","rank":"Shapeshift","cost":"35% of base mana","time":"Instant","description":"Shapeshift into dire bear form, increasing melee attack power by 120, armor contribution from cloth and leather items by 370%, and Stamina by 25%. Also protects the caster from Polymorph effects and allows the use of various bear abilities.","extra":["The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects."]},{"name":"Improved Moonfire","rank":2,"description":"Increases the damage and critical strike chance of your Moonfire spell by 10%."},{"name":"Moonglow","rank":3,"description":"Reduces the Mana cost of your Moonfire, Starfire, Starfall, Wrath, Healing Touch, Nourish, Regrowth and Rejuvenation spells by 9%."},{"name":"Berserker Stance","time":"Instant","cd":"1 sec","description":"An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 5%."},{"name":"Shattering Throw","cost":"25 Rage","range":30,"time":"1.5 sec cast","cd":"5 min","requirement":"Battle Stance, Melee Weapon","description":"Throws your weapon at the enemy causing 12 + AP *.50 damage (based on attack power), reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities."},{"name":"Battle Stance","time":"Instant","cd":"1 sec","description":"A balanced combat stance that increases the armor penetration of all of your attacks by 10%."},{"name":"Shadow Word: Death","rank":4,"cost":"12% of base mana","range":30,"time":"Instant cast","cd":"12 sec","description":"A word of dark binding that inflicts 750 to 870 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target."},{"name":"Fade","cost":"15% of base mana","time":"Instant","cd":"30 sec","description":"Fade out, temporarily reducing all your threat for 10 sec."},{"name":"Taunt","range":30,"time":"Instant","cd":"8 sec","description":"Taunts the target to attack you, but has no effect if the target is already attacking you."},{"name":"Primal Precision","rank":2,"description":"Increases your expertise by 10, and you are refunded 80% of the energy cost of a finishing move if it fails to land."},{"name":"Focused Aim R2","rank":2,"description":"Reduces the pushback suffered from damaging attacks while casting Steady Shot by 46%, and increases your chance to hit by 2%."},{"name":"Precision-v2","rank":5,"description":"Increases your chance to hit with weapon and poison attacks by 5%."},{"name":"Weapon Expertise","rank":2,"description":"Increases your expertise by 10."},{"name":"Suppression R2","rank":2,"description":"Increases your chance to hit with spells by 2%, and reduces the mana cost of your Affliction spells by 4%."},{"name":"Strength of Arms","rank":2,"description":"Increases your total Strength and Stamina by 4% and your Expertise by 4."},{"name":"Weapon Mastery R1","rank":1,"description":"Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects."},{"name":"Vitality","rank":3,"description":"Increases your total Strength by 6%, Stamina by 9% and your Expertise by 6."},{"name":"Veteran of the Third War","rank":3,"description":"Increases your total Strength by 6%, your Stamina by 3%, and your expertise by 6."},{"name":"Tundra Stalker","rank":5,"description":"Your spells and abilities deal 15% more damage to targets infected with Frost Fever. Also increases your expertise by 5."},{"name":"Virulence","rank":3,"description":"Increases your chance to hit with your spells by 3% and reduces the chance that your damage over time diseases can be cured by 30%."},{"name":"Rage of Rivendare","rank":5,"description":"Your spells and abilities deal 10% more damage to targets infected with Blood Plague. Also increases your expertise by 5."},{"name":"Precision-alternate","rank":3,"description":"Reduces the mana cost and increases your chance to hit with spells by 3%."},{"name":"Arcane Focus","rank":3,"description":"Increases your chance to hit and reduces the mana cost of your Arcane spells by 3%."},{"name":"Balance of Power","rank":2,"description":"Increases your chance to hit with all spells by 4% and reduces your damage taken from all spells by 6%."},{"name":"Combat Expertise","rank":3,"description":"Increases your expertise by 6, total Stamina and chance to critically hit by 6%."},{"name":"Shadow Focus","rank":3,"description":"Increases your chance to hit with your Shadow spells by 3%, and reduces the mana cost of your Shadow spells by 6%."},{"name":"Elemental Precision","rank":3,"description":"Increases your chance to hit with Fire, Frost and Nature spells by 3% and reduces the threat caused by Fire, Frost and Nature spells by 30%."},{"name":"Trap Mastery","rank":3,"description":"Frost Trap and Freezing Trap - Increases the duration by 30%.","extra":["Immolation Trap, Explosive Trap and Black Arrow - Increases the periodic damage done by 30%.","Snake Trap - Increases the number of snakes summoned by 6."]},{"name":"Inferno","rank":"Summon","cost":"80% of base mana","range":30,"time":"1.5 sec cast","cd":"10 min","requirement":"Infernal Stone","description":"Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 1 min."},{"name":"Improved Defensive Stance","rank":2,"description":"While in Defensive Stance all spell damage is reduced by 6% and when you Block, Parry or Dodge an attack you have a 100% chance to become Enraged, increasing Physical damage caused by 10% for 12 sec."},{"name":"Feint","cost":"20 Energy","range":"Melee","time":"Instant","cd":"10 sec","description":"Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you."},{"name":"Nature Resistance Totem","rank":6,"cost":"8% of base mana","time":"Instant","requirement":"Air Totem","description":"Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 130."},{"name":"Misdirection","cost":"9% of base mana","range":100,"time":"Instant","cd":"30 sec","description":"The current party or raid member targeted will receive the threat caused by your next damaging attack and all actions taken for 4 sec afterwards."},{"name":"Tremor Totem","cost":"2% of base mana","time":"Instant","description":"Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards.  Lasts 5 min."},{"name":"Fear Ward","cost":"3% of base mana","range":30,"time":"Instant","cd":"3 min","description":"Wards the friendly target against Fear.  The next Fear effect used against the target will fail, using up the ward.  Lasts 3 min."},{"name":"Shadow Resistance Aura","rank":5,"time":"Instant","description":"Gives 130 additional Shadow resistance to all party and raid members within 40 yards.  Players may only have one Aura on them per Paladin at any one time."},{"name":"Prayer of Shadow Protection","rank":3,"cost":"62% of base mana","range":40,"time":"Instant","requirement":"Devout Candle","description":"Power infuses the target's party and raid members, increasing their Shadow resistance by 130 for 20 min."},{"name":"Fire Resistance Totem","rank":6,"cost":"8% of base mana","time":"Instant","requirement":"Water Totem","description":"Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party and raid members within 30 yards by 130."},{"name":"Fire Resistance Aura","rank":5,"time":"Instant","description":"Gives 130 additional Fire resistance to all party and raid members within 40 yards.  Players may only have one Aura on them per Paladin at any one time."},{"name":"Death Grip","range":30,"time":"Instant","description":"Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knight and forcing the enemy to attack the death knight for 3 sec."},{"name":"Entangling Roots","rank":8,"cost":"7% of base mana","range":30,"time":"1.5 sec cast","description":"Roots the target in place and causes 423 Nature damage over 27 sec. Damage caused may interrupt the effect."},{"name":"Improved Shields","rank":3,"description":"Increases the damage done by your Lightning Shield orbs by 15%, increases the amount of mana gained from your Water Shield orbs by 15% and increases the amount of healing done by your Earth Shield orbs by 15%."},{"name":"Flametongue Weapon R9","rank":9,"cost":"6% of base mana","time":"Instant cast","requirement":"Melee Weapon","description":"Imbue the Shaman's weapon with fire, increasing total spell damage by 186. Each hit causes 83 to 256 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes."},{"name":"Flametongue Weapon R10","rank":10,"cost":"6% of base mana","time":"Instant cast","requirement":"Melee Weapon","description":"Imbue the Shaman's weapon with fire, increasing total spell damage by 211. Each hit causes 88.96 to 274 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 30 minutes."},{"name":"Auto Shot","range":35,"requirement":"Ranged Weapon","description":"Automatically shoots the target until cancelled.  Ranged attacks fired by a Hunter all have 15% increased attack speed."},{"name":"Searing Totem","rank":10,"cost":"7% of base mana","time":"Instant","requirement":"Fire Totem","description":"Summons a Searing Totem with 5 health at your feet for 1 min that repeatedly attacks an enemy within 20 yards for 90 to 120 Fire damage."},{"name":"Hand of Reckoning","cost":"3% of base mana","range":30,"time":"Instant","cd":"8 sec","description":"Taunts the target to attack you. If the target is tauntable and not currently targeting you, causes (1 + 0.5 * Attack power) Holy damage."},{"name":"Improved Steady Shot","rank":3,"description":"Your Steady Shot hits have a 15% chance to increase the damage done by your next Aimed Shot, Arcane Shot or Chimera Shot by 15%, and reduce the mana cost of your next Aimed Shot, Arcane Shot or Chimera Shot by 20%."},{"name":"Entrapment","description":"When your Frost Trap or Snake Trap are triggered you entrap all afflicted targets, preventing them from moving for 4 sec."},{"name":"Spellsteal","cost":"20% of base mana","range":30,"time":"Instant","description":"Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min."},{"name":"Hammer of Justice","time":"Instant","description":"Stuns an enemy, rendering them vulnerable to Hammer of the Righteous and unable to move or attack for 6 sec."}],"isWrath":true}},
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